Great Mystic

(image)

Many celestial wizards focus on the study of spirits rather than raw sun magic. These are known as great mystics. Their skills in this area allow them to aid the army in new ways.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Wizard
Advances to: Great Prophet
Cost: 35
HP: 38
Moves: 5
XP: 100
Level: 2
Alignment: lawful
Id: WOTG_Great Mystic
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)shock(fire attack) fire7 × 4(ranged attack) ranged(magical)
(image)celestial glaive(arcane attack) arcane10 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:00:49 2024.