Great Prophet

(image)

Mystics who become skilled enough in their arts develop the strange ability to foretell events. No one is certain how they do this or when any of the things they say will happen, records have shone prophecies thousands of years old coming true. These wizards are also deadly warriors in combat.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Great Mystic
Advances to:
Cost: 52
HP: 46
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: WOTG_Great Prophet
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact8 × 2(melee attack) melee
(image)shock(fire attack) fire10 × 4(ranged attack) ranged(magical)
(image)celestial glaive(arcane attack) arcane14 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold20% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Jun 26 02:47:47 2024.