Ekim Haram

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These sages have reached the absolute epitome medical knowledge and freely use their herbal concoctions on themselves without fear of side-effects.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is capable of healing those around it, and curing them of poison.This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from: Ekim
Advances to:
Cost: 35
HP: 38
Moves: 6
XP: 100
Level: 2
Alignment: lawful
Id: WOTG_Ekim Haram
Abilities: cures, heals +8, regenerates

Attacks (damage × count)

(image)mace(impact attack) impact7 × 3(melee attack) melee
(image)shield(impact attack) impact9 × 2(melee attack) melee(charge)

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact-20% (icon) fire-10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Nov 20 02:59:59 2024.