Spring Mage

(image)

Magi of the House of Spring study life and living things, whether plant, animal or person. They have also mastered the art of light magic, which they can use to great effect in combat - though it is more typically used to grow plants, especially valuable dye and perfume crops imported from sunny Kador.

Their understanding of their own body and vitality allows Spring Magi to magically enhance their own a healing, and combined with general fitness from toiling in the garden, they are considerably tougher than magi of other houses. Along with their powerful spells, this makes them formidable fighters. However, the House of Spring dislikes destroying the life they study, and Spring Magi will only engage in combat if circumstances are dire.

 

Information

Advances from:
Advances to: Lightbringer, Lifegiver
Cost: 19
HP: 34
Moves: 5
XP: 50
Level: 1
Alignment: neutral
Id: WOTG_Council_Springmage
Abilities: regenerates

Attacks (damage × count)

(image)fist(impact attack) impact3 × 2(melee attack) melee
(image)sunray(arcane attack) arcane6 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:00:31 2024.