Arrin fl'irr

(image)

The elite order of the Arrin Fl'irr take their names from the most heroic defender of their kind known in Werecat history. Trying to live up to her name they put great care in whatever protection availible to them, for they will often be seen in the most important spots of a defence line, relied upon by their brethren not fall and giving them firm ground from which to reach out to victory and repel any invader.

 

Information

Advances from: Plainsguard
Advances to:
Cost: 45
HP: 75
Moves: 5
XP: 60
Level: 3
Alignment: lawful
Id: WOTG_Arrin Flirr Werecat
Abilities: steadfast

Attacks (damage × count)

(image)sword(blade attack) blade15 × 3(melee attack) melee
(image)shield bash(impact attack) impact15 × 2(melee attack) melee
(image)shield rush(impact attack) impact10 × 2(melee attack) melee(charge, knockdown)
(image)windmirror shield(impact attack) impact6 × 2(ranged attack) ranged(defensive, firststrike, slows, magical)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus140%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand220%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Nov 27 03:00:55 2024.