Guard

(image)

Infantrymen who have proven themselves worthy may be promoted to Guards, replacing their bulky sword and spear combination with the glaive. The reduced load enables them to wear heavy armour without compromising mobility. These Guards are typically assigned to protect an important location or person - hence the name.

 

Information

Advances from: Infantryman
Advances to: Imperial Guard
Cost: 30
HP: 54
Moves: 5
XP: 73
Level: 2
Alignment: lawful
Id: WOTG_Empire_Guard
Abilities: steadfast

Attacks (damage × count)

(image)glaive(pierce attack) pierce11 × 2(melee attack) melee(firststrike)
(image)glaive(blade attack) blade8 × 3(melee attack) melee

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 27 03:01:55 2024.