Master Genie

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Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is capable of healing those around it, and curing them of poison.This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Genie
Advances to:
Cost: 37
HP: 38
Moves: 8
XP: 100
Level: 2
Alignment: lawful
Id: WOTG_Master Genie
Abilities: cures, heals +8, allied protection

Attacks (damage × count)

(image)scimitar(blade attack) blade10 × 2(melee attack) melee
(image)lightning(fire attack) fire10 × 3(ranged attack) ranged(magical)
(image)snowball(cold attack) cold7 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact20% (icon) fire50%
(icon) cold50% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable160%
(icon) Village150%
Last updated on Wed Nov 27 03:02:05 2024.