Veiledblade

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The Wild Elves consider themselves an honorable people, and so the Veiledblades are always tolerated rather uneasily - they are, it is thought, merely ignoble assassins. This dislike continues up until the Veiledblades are needed in battle, at which point the Sidhe proclaim that deception is a natural part of war, and that Veiledblades are not assassins, but rather skirmishers, a quite noble profession.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Warrior
Advances to: Shadowdancer
Cost: 32
HP: 42
Moves: 6
XP: 90
Level: 2
Alignment: chaotic
Id: WOTG_Elvish Veiledblade
Abilities: skirmisher

Attacks (damage × count)

(image)sword(blade attack) blade6 × 4(melee attack) melee(backstab)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 02:58:54 2024.