Amphibians Rider

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These creatures, worn with leaf and roots dresses, are generally some tens centimeters tall and have big pointed ears, which are very efficient in detecting the tiniest sounds. This skill make them skilled lookouts even in bad visibility condition. Despite their height, they have agility as best weapon. They are able to make long trips in every type of land. These tireless travelers don't know the meaning of fatigue. Pucks are able to communicate with animals which are grown by young pucks to be ride once become adult. There are two kinds of Pucks: the Scout Pucks, the quicker ones, usually use rodents (such as giant rats) which they are friend of until death; instead the Swamps' Scout Pucks are very versatile and can adapt themselves in wet environments. They are excellent swimmers and they bring little amphibians with them which, once grown, become their mounts.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

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Information

Advances from: Swamp Explorer
Advances to:
Cost: 30
HP: 50
Moves: 8
XP: 100
Level: 2
Alignment: lawful
Id: WOTG_Amphibians_Rider
Abilities:

Attacks (damage × count)

(image)tongue(pierce attack) pierce5 × 4(melee attack) melee(slows)
(image)spear(pierce attack) pierce8 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-20%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen120%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains140%
(icon) Sand130%
(icon) Shallow Water260%
(icon) Swamp170%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Wed Oct 30 03:40:00 2024.