Thunderblade

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When Vanimaro, the first King of the Sidhe, died in battle, the shards of his mighty sword were collected and kept preciously by the greatest wild elf mages. Twelve great Thunderblades were then made, each containing a shard of the original, and each containing a part of the power of the storm wielded by Vanimaro. These blades were awarded to the best of the swordsmen found among the Sidhe, and they were given rule over the various marches of the Sidhe forests and over the armies of those marches.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: War Mage
Advances to:
Cost: 56
HP: 56
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: WOTG_Elvish Thunderblade
Abilities:

Attacks (damage × count)

(image)thunderblade(blade attack) blade8 × 5(melee attack) melee(magical)
(image)lightning(fire attack) fire14 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Oct 30 03:39:53 2024.