Windsong Ascended

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Windsong legends tell of weavers who are bound not to a single spirit, but to The Raw itself. As they grew up, quickly rising through the ranks of the Windsong, they reached pinnacles of power that other mortals could only dream of, becoming like goddesses amongst humans. They were given the title of 'High Ascendant', and their deeds and wisdom became the stuff of many a legend of the Windsong and even other people.

Albeit peaceful in normal times, a High Ascendant who decides to unleash her full power is a terrifying sight, even for the mightiest beings.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is capable of healing those around it, and curing them of poison.The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit regenerates, which allows it to heal as though always stationed in a village.This unit can use one move to teleport between any two empty villages controlled by its side.Illumination increases the lighting level in adjacent areas.

 

Information

Advances from: Windsong High Ascendant
Advances to:
Cost: 200
HP: 300
Moves: 8
XP: 250
Level: 5
Alignment: neutral
Id: SE Windsong Ascended
Abilities: cures, heals +8, leadership, regenerates, teleport, illuminates

Attacks (damage × count)

(image)Staff of Amun-Isis(impact attack) impact20 × 2(melee attack) melee(slows)
(image)blizzard(cold attack) cold20 × 4(ranged attack) ranged(magical, slows)
(image)lightning(fire attack) fire20 × 5(ranged attack) ranged(magical)
(image)sacred arrow(arcane attack) arcane30 × 3(ranged attack) ranged(magical)
(image)nature conflagration(arcane attack) arcane25 × 6(ranged attack) ranged(magical)

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire50%
(icon) cold50% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:52 2025.