Bone Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Bonerider, Mounted Shooter, Skeleton Rider, Skeleton Steerer
Advances to: Mounted Draug, Dark Cavalier, Grim Knight, Draug
Cost: 35
HP: 48
Moves: 7
XP: 150
Level: 2
Alignment: chaotic
Id: SE Bone Knight
Abilities:

Attacks (damage × count)

(image)axe(blade attack) blade7 × 4(melee attack) melee
(image)trample(impact attack) impact7 × 2(melee attack) melee(charge)

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-100%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Apr 23 04:20:45 2025.