Human Rogue Knight

(image) (image)

The common conception of a knight is of a well-armored warrior with a bright sword and a keen lance. However, some knights diverge from this description. They use a morning star flail instead of a sword, and carry a heavy lance that can skewer an orc in a single blow.
In fact, ‘Sir Jil’ was always more of a heavily-armed mounted highwayman than a knight, and she threw in her lot with Baldres to gain protection from the many people who had sworn vengeance upon her. Jil is entirely loyal to the baron, for he is one of the few men in Wesnoth both willing and able to shield her from her many foes.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

(portrait)
(portrait)

Information

Advances from: Human Brigand, Human Cavalry Archer, Human Horseman, Human Jouster, Human Mounted Samurai
Advances to: Human Grand Knight, Human Riding General, Human Paladin, Human Elephant Cataphract, Human Lunatic Knight, Human Cavalier, Human Lumedin, Human Cataphract, Human Black Knight, Human Iron Mauler, Human Chaos Cataphract, Human Platinum Warrior, Human Highwayman
Cost: 38
HP: 50
Moves: 7
XP: 90
Level: 2
Alignment: chaotic
Id: SE Human Rogue Knight
Abilities:

Attacks (damage × count)

(image)morning star(impact attack) impact12 × 2(melee attack) melee
(image)lance(pierce attack) pierce18 × 1(melee attack) melee(charge)

Resistances

(icon) blade40% (icon) pierce0%
(icon) impact40% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Apr 23 04:20:36 2025.