Elvish Earl

(image)

The nobles of the elves are possessed of merit to match their standing in society. Elvish earls are the wisest and strongest of their people, and are fearsome in their command of magic and archery.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

(portrait)

Information

Advances from: Elvish Marksman, Elvish Ranger
Advances to: Elvish High Earl
Cost: 56
HP: 60
Moves: 6
XP: 100
Level: 3
Alignment: neutral
Id: SE Elvish Earl
Abilities: leadership

Attacks (damage × count)

(image)sword(blade attack) blade7 × 3(melee attack) melee
(image)longbow(pierce attack) pierce9 × 4(ranged attack) ranged(marksman)
(image)faerie fire(arcane attack) arcane7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:16 2025.