Human Riding General

(image)

As the leaders of their armies, Generals are responsible for the protection of large or important areas to which they have sworn fealty.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from: Human Chaos Cavalier, Human Dragoon, Human Fugitive Dragoon, Human Heavy Infantry Lieutenant, Human Holibar, Human Knight, Human Lieutenant, Human Rogue Knight, Human Warrior
Advances to: Human Horse Lord, Human Greater Lumedin, Human Grand Marshal, Human Daimyo
Cost: 62
HP: 64
Moves: 8
XP: 180
Level: 3
Alignment: lawful
Id: SE Human Riding General
Abilities: leadership

Attacks (damage × count)

(image)longsword(blade attack) blade10 × 4(melee attack) melee
(image)crossbow(pierce attack) pierce20 × 1(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Apr 23 04:20:35 2025.