Elvish Sprite

(image)

Some elves who chose to walk the path of faerie decided to use their supernatural dexterity in melee combat. Clad in armour of magical metal, that does not burn faerie beings, Elvish Sprites make potent melee combatants and spellcasters in the same person.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit is capable of healing those around it, and curing them of poison.This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Elvish Brighty, Elvish Sidhe, Elvish Sylph
Advances to:
Cost: 76
HP: 80
Moves: 6
XP: 170
Level: 5
Alignment: neutral
Id: SE Elvish Sprite
Abilities: cures, heals +8

Attacks (damage × count)

(image)battle axe(blade attack) blade12 × 4(melee attack) melee
(image)gossamer(impact attack) impact6 × 4(ranged attack) ranged(slows)
(image)faerie fire(arcane attack) arcane10 × 5(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef150%
(icon) Deep Water230%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:20 2025.