Elvish High Earl

(image)

The nobles of the elves are possessed of merit to match their standing in society. Elvish high earls are the wisest and strongest of their people, and are fearsome in their command of magic and archery.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit can still move after this attack.

(portrait)

Information

Advances from: Elvish Earl
Advances to:
Cost: 86
HP: 70
Moves: 6
XP: 160
Level: 4
Alignment: neutral
Id: SE Elvish High Earl
Abilities: leadership, Fast shooter

Attacks (damage × count)

(image)sword(blade attack) blade9 × 4(melee attack) melee
(image)longbow(pierce attack) pierce10 × 5(ranged attack) ranged(marksman)
(image)fast shot(pierce attack) pierce10 × 2(ranged attack) ranged
(image)faerie fire(arcane attack) arcane7 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:17 2025.