Lichling

(image)

A week, just born Lich.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.During battle, this unit can drain life from victims to renew its own health.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from: Dark Adept
Advances to: Lich, Necro Wizard, Lich Lord, Revenant Mage, Fell Sentinel
Cost: 50
HP: 47
Moves: 5
XP: 38
Level: 2
Alignment: chaotic
Id: SE Lichling
Abilities: submerge

Attacks (damage × count)

(image)touch(cold attack) cold6 × 3(melee attack) melee(drains)
(image)chill tempest(cold attack) cold12 × 2(ranged attack) ranged(magical)
(image)shadow wave(arcane attack) arcane8 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:48 2025.