Human Cutthroat

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Master woodsmen are useful allies to any army, and indispensable for any sizeable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

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Information

Advances from: Human Archer, Human Bowman, Human Chaos Bowman, Human Chaos Shooter, Human Forester, Human Headhunter, Human Northern Bowman, Human Ozutsu, Human Poacher, Human Shuriken Thrower, Human Yumi
Advances to: Human Cobrastriker, Human Master Bowman, Human Ranger, Human Pioneer, Human Bowmaster, Human Shadow Ninja, Human Soulhunter
Cost: 28
HP: 45
Moves: 5
XP: 65
Level: 2
Alignment: neutral
Id: SE Human Cutthroat
Abilities:

Attacks (damage × count)

(image)short sword(blade attack) blade7 × 2(melee attack) melee
(image)bow(pierce attack) pierce8 × 4(ranged attack) ranged
(image)bow(pierce attack) pierce5 × 2(ranged attack) ranged(poison)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:26 2025.