Dwarvish Loremaster

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Loremasters are the sages of the dwarvish race. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone have plumbed the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. To the abilities of the Annalist they add a limited ability to heal.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit is capable of healing those around it, and curing them of poison.The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is capable of basic healing.

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Information

Advances from: Dwarvish Annalist, Dwarvish Runesmith
Advances to: Dwarvish Sage Futuristic, Dwarvish Frostnoth
Cost: 50
HP: 50
Moves: 5
XP: 250
Level: 3
Alignment: neutral
Id: SE Dwarvish Loremaster
Abilities: cures, heals +8

Attacks (damage × count)

(image)morningstar(impact attack) impact9 × 2(melee attack) melee(magical)
(image)bolas(impact attack) impact6 × 3(ranged attack) ranged(magical, slows)

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Apr 23 04:20:08 2025.