Dead Priest

(image)

Dead Priests are healers for the dead.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.This unit is capable of healing those around it, and curing them of poison.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Zombie Mage
Advances to: Necro Wizard, Necro Oracle, Lich Lord, Lich, Revenant Mage, Fell Sentinel
Cost: 39
HP: 38
Moves: 5
XP: 90
Level: 2
Alignment: chaotic
Id: SE Dead Priest
Abilities: cures, heals +8

Attacks (damage × count)

(image)plague staff(impact attack) impact5 × 2(melee attack) melee(plague)
(image)shadow wave(arcane attack) arcane8 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water410%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:46 2025.