Human Chaos Fighter

(image)

Unlike their swordsman counterparts, Fighters weld chakrams and improved skill in melee combat. This combination of weapons, makes these troops ideal Lieutenants in the Legion.

Special Notes (1.14-style, please update to the new list format to avoid duplicates): The terror skill of this unit scare enemy units next to it so they deal less damage in combat, though this only applies to units of lower or equal level.

 

Information

Advances from: Human Chaos Bladesman
Advances to: Human Chaos Warrior, Human Chaos Champion, Human Chaos Captain, Human Chaos Razerman, Human Royal Guard, Human Beastman, Human Bloodswordsman, Human Saberman, Human Chaos Cataphract
Cost: 30
HP: 47
Moves: 5
XP: 82
Level: 2
Alignment: chaotic
Id: SE Human Chaos Fighter
Abilities: terror

Attacks (damage × count)

(image)sword(blade attack) blade7 × 4(melee attack) melee
(image)chakram(blade attack) blade5 × 3(ranged attack) ranged

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:24 2025.