Elemental Vine Beast

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

Vine Beasts are clumps of vines, thorns and other plant parts manifested in the form of a tiger. They are somewhat good at hiding in the forest and are capable of drawing energy from a forest in order to replenish its health.

Special Notes (1.14-style, please update to the new list format to avoid duplicates): This unit will recover 5 HP per turn while in a forest. The effects of poison will not be prolonged or cured.In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

 

Information

Advances from: Elemental Earth Spirit, Elemental Giant Mudcrawler, Elemental Ice Cub, Elemental Kobold, Elemental Undine, Elemental Vine Leaper, Elemental Water Spirit
Advances to: Elemental Vine Slayer, Elemental Bhumi
Cost: 30
HP: 44
Moves: 6
XP: 56
Level: 2
Alignment: neutral
Id: SE Elemental Vine Beast
Abilities: resurgence, ambush

Attacks (damage × count)

(image)claws(blade attack) blade7 × 4(melee attack) melee
(image)thorns(pierce attack) pierce5 × 4(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Apr 23 04:20:14 2025.