Elvish Wayfarer / Elvish wayfarer

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The best hunters learn to take advantage of their surroundings to attack unwary enemies by surprise. Camouflage is the most frightening ability of these masters of elusive strategies, as an unwary foe could be struck down by them with ease. It has been recorded that entire raiding parties have been decimated by wayfarers in a matter of a few minutes, or even seconds.

This is one of the various reasons that the wood elves are respected and feared by most races.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

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Information

Advances from: Elvish Arena Warrior, Elvish Deputy, Elvish Ranger, Elvish Spy, Elvish Trapper
Advances to: Elvish Vanquisher
Cost: 58
HP: 54
Moves: 6
XP: 190
Level: 3
Alignment: neutral
Id: SE Elvish Wayfarer
Abilities: skirmisher

Attacks (damage × count)

(image)sword(blade attack) blade9 × 4(melee attack) melee(speed attack)
(image)bolas(impact attack) impact12 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Apr 23 04:20:21 2025.