Ice Shell


This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

Once ice crabs gather enough elemental power from the cold, they evolve into a more stronger and taller sort of creature. Having icicle spikes for hands, they prefer to thrive in the coldest regions of the world.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit will recover 5 HP per turn while on snowy or icy terrain.



Advances from: Ice Crab
Advances to:
Cost: 45
HP: 55
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: AE_myh_Ice_Shell
Abilities: resurgence

Attacks (damage × count)

10 × 3
(image)gelid aura
6 × 3


(icon) blade20% (icon) pierce20%
(icon) impact-20% (icon) fire-30%
(icon) cold80% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water340%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen160%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water250%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:06:07 2024.