Sylph

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.#textdomain wesnoth-help

 

Information

Advances from: Enchantress
Advances to:
Cost: 67
HP: 50
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: AE_feu_high_elves_Sylph
Abilities:

Attacks (damage × count)

(image)faerie touch
melee
5 × 3
impact
enchanted
(image)gossamer
ranged
7 × 4
impact
slows
(image)faerie fire
ranged
11 × 5
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef160%
(icon) Deep Water230%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Sat Jul 20 01:45:55 2019.