Greater Mutation


This unit is from Extended Era. Its coding and art were done by the Various people who created Extended Era.

It came as a great surprise to the Magus who created them that Mutations would over time increase in both stature and strength. It seems the act of killing feeds these bloodthirsty beasts on some innate level. There are few soldier's brave or indeed foolish enough to face off against such a creature, especially when night falls.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit regenerates, which allows it to heal as though always stationed in a village.



Advances from: Lesser Mutation
Advances to: Abomination
Cost: 34
HP: 56
Moves: 4
XP: 90
Level: 2
Alignment: chaotic
Id: AE_ext_chaos_Greater_Mutation
Abilities: regenerates

Attacks (damage × count)

16 × 2


(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-20%


TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef220%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen310%
(icon) Fungus140%
(icon) Hills130%
(icon) Mountains240%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp140%
(icon) Unwalkable10%
(icon) Village130%
Last updated on Wed Mar 20 04:04:32 2024.