Ice Roamer

(image)

This unit is from Imperial Era. Its coding and art were done by Turin and Various others.

The most elegant of Bladesmen become Ice Roamers, and perfect the skill of fighting upon frozen water with the speed of one fighting on land - and have learned to move and fight on land faster than one would think possible. They fight alone, and often make their way through enemy lines to strike at the opponent's rear to break a hole for their slower allies to take advantage of.#textdomain wesnoth-help

 

Information

Advances from: Bladesman
Advances to: Ice Dancer
Cost: 33
HP: 44
Moves: 6
XP: 73
Level: 2
Alignment: neutral
Id: AE_imp_Issaelfr_Ice_Roamer
Abilities: skirmisher

Attacks (damage × count)

(image)sword
melee
5 × 5
blade

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold40% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest250%
(icon) Frozen160%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains270%
(icon) Sand320%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village170%
Last updated on Sat Jun 15 01:03:46 2019.