The Rod of Justice
Aragwaithi | |||||||||||||||||||||||||||||||||||||||||||||
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L1 Eagle Rider
6 × 3 melee (blade) 12 × 2 melee (impact) (attack only) |
L2 Eagle Master
10 × 3 melee (blade) 16 × 2 melee (impact) (attack only) |
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L0 Peasant
5 × 2 melee (pierce) 4 × 1 ranged (pierce) |
L1 Archer
4 × 3 melee (blade) 5 × 4 ranged (pierce) |
L2 Strongbow
7 × 3 melee (blade) 9 × 4 ranged (pierce) |
L3 Greatbow
10 × 3 melee (blade) 12 × 4 ranged (pierce) (marksman) |
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L3 Slayer
11 × 4 melee (blade) 9 × 4 ranged (pierce) |
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L1 Spearman
12 × 2 melee (pierce) (first strike) |
L2 Flagbearer
leadership
13 × 2 melee (pierce) 7 × 4 melee (blade) |
L3 Captain
leadership
18 × 2 melee (pierce) 10 × 4 melee (blade) |
L4 Ancient Banner
leadership, protection
21 × 2 melee (pierce) 11 × 4 melee (blade) |
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L2 Pikeman
16 × 2 melee (pierce) (first strike) |
L3 Guardian
24 × 2 melee (pierce) (first strike) |
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L1 Swordsman
6 × 4 melee (blade) |
L2 Guard
steadfast
11 × 3 melee (blade) |
L3 Shield Guard
protection, steadfast
15 × 3 melee (blade) |
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L2 Longswordsman
9 × 4 melee (blade) |
L3 Swordsmaster
10 × 5 melee (blade) (marksman) |
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L1 Scout
11 × 2 melee (pierce) |
L2 Lancer
11 × 3 melee (pierce) |
L3 Silver Shield
12 × 4 melee (pierce) |
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L1 Witch
heals +4
7 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Wizard
cures, heals +8
7 × 2 melee (impact) 10 × 3 ranged (fire) (magical) |
L3 Sorceress
cures, heals +8, teleport
13 × 2 melee (impact) 15 × 3 ranged (fire) (magical) |
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Demons | |||||||||||||||||||||||||||||||||||||||||||||
L1 Demon
5 × 3 melee (blade) 4 × 3 ranged (fire) |
L2 Demon Grunt
9 × 3 melee (blade) 7 × 3 ranged (cold) |
L3 Demon Warrior
11 × 4 melee (blade) 8 × 4 ranged (cold) |
L4 Demon Lord
leadership
14 × 4 melee (blade) 25 × 2 melee (pierce) 10 × 4 ranged (cold) |
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L2 Demon Shapeshifter
physical endurance, skirmisher
7 × 3 melee (blade) (backstab) 7 × 2 ranged (arcane) (magical) |
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L2 Demon Zephyr
skirmisher
6 × 3 melee (blade) 8 × 3 ranged (fire) |
L3 Demon Stormtide
skirmisher
7 × 2 melee (blade) 8 × 5 ranged (cold) 8 × 5 ranged (fire) |
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L3 Demoness Spelldancer
cures, heals +8, skirmisher
8 × 3 melee (fire) 12 × 3 ranged (arcane) (magical) |
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Elementals | |||||||||||||||||||||||||||||||||||||||||||||
L0 Elemental Wisp
4 × 3 ranged (arcane) |
L1 Brazier Imp
resurgence
10 × 2 melee (fire) |
L2 Furnace Beast
resurgence
11 × 3 melee (fire) |
L3 Lava Ettin
resurgence
16 × 3 melee (fire) |
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L1 Ethereal Orb
heals +4
5 × 3 ranged (arcane) |
L2 Ethereal Serpent
cures, heals +8
4 × 3 melee (blade) 7 × 3 ranged (arcane) |
L3 Ethereal Dragon
cures, heals +8
6 × 3 melee (blade) 11 × 3 ranged (arcane) |
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L1 Ice Cub
resurgence
6 × 3 melee (pierce) 4 × 2 ranged (cold) (slows) |
L2 Ice Claw
resurgence
9 × 3 melee (pierce) 4 × 3 ranged (cold) (slows) |
L3 Ice Fang
resurgence
14 × 3 melee (blade) 4 × 4 ranged (cold) (slows) |
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L1 Kobold
resurgence
5 × 3 melee (impact) |
L2 Stone Giant
resurgence
8 × 3 melee (impact) |
L3 Stone Titan
resurgence
12 × 3 melee (impact) 18 × 2 melee (blade) |
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L1 Shock Bird
9 × 1 melee (pierce) (charge) 5 × 3 ranged (blade) |
L2 Stormbird
14 × 1 melee (pierce) (charge) 7 × 3 ranged (blade) |
L3 Thunderbird
17 × 1 melee (pierce) (charge) 8 × 3 ranged (blade) 7 × 4 ranged (fire) (magical) |
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L1 Sylph
5 × 2 melee (blade) 6 × 3 ranged (cold) (marksman) 8 × 2 ranged (impact) |
L2 Zephyr
5 × 3 melee (blade) 10 × 3 ranged (cold) (marksman) 14 × 2 ranged (impact) |
L3 Djinn
7 × 3 melee (blade) 14 × 3 ranged (cold) (marksman) 21 × 2 ranged (impact) |
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L1 Undine
resurgence
5 × 3 melee (cold) 4 × 3 ranged (impact) |
L2 Nymph
resurgence
6 × 3 melee (cold) 7 × 3 ranged (impact) |
L3 Nicor
resurgence
10 × 3 melee (cold) 9 × 3 ranged (impact) |
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L1 Vine Leaper
resurgence
5 × 4 melee (blade) 4 × 3 ranged (pierce) |
L2 Vine Beast
resurgence, ambush
7 × 4 melee (blade) 5 × 4 ranged (pierce) |
L3 Vine Slayer
ambush, resurgence
7 × 5 melee (blade) 6 × 4 ranged (pierce) 5 × 3 ranged (impact) (slows) |
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L0 Fire Wisp
fireborn
3 × 3 melee (fire) 5 × 2 ranged (fire) |
L1 Fire Guardian
fireborn
5 × 3 melee (fire) 8 × 2 ranged (fire) |
L2 Fire Warden
fireborn
6 × 4 melee (fire) 8 × 3 ranged (fire) |
L3 Fire Avatar
fireborn
7 × 5 melee (fire) 9 × 4 ranged (fire) |
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L2 Fire Warrior
fireborn
8 × 4 melee (fire) 9 × 2 ranged (fire) |
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L4 Lava Behemoth
heat absorption
20 × 3 melee (fire) 10 × 3 ranged (fire) |
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Elves | |||||||||||||||||||||||||||||||||||||||||||||
L1 Elvish Acolyte
cures
3 × 2 melee (impact) 5 × 3 ranged (arcane) (magical) |
L2 Elvish Ascetic
cures
4 × 2 melee (impact) 5 × 2 ranged (impact) (slows) 8 × 3 ranged (arcane) (magical) |
L3 Elvish Mystic
heals +4, cures
6 × 3 melee (impact) 6 × 3 ranged (impact) (slows) 9 × 4 ranged (arcane) (magical) |
L4 Elvish Avatar
cures, heals +8
7 × 3 melee (impact) (magical) 8 × 3 ranged (impact) (slows) 10 × 5 ranged (arcane) (magical) |
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Elvish Spirits | |||||||||||||||||||||||||||||||||||||||||||||
L1 Warrior Spirit
terror, sylvan spark
3 × 4 melee (arcane) (drains) |
L2 Ancestor
terror, sylvan spark
5 × 4 melee (arcane) (drains) 3 × 3 ranged (cold) |
L3 Forefather
terror, sylvan spark
6 × 5 melee (arcane) (drains) 5 × 3 ranged (cold) |
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Faeries | |||||||||||||||||||||||||||||||||||||||||||||
L1 Dusk Faerie
6 × 2 melee (impact) (drains) 9 × 2 ranged (arcane) (magical) |
L2 Night Nymph
8 × 2 melee (impact) (drains) 11 × 2 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
L3 Eventide Dancer
9 × 2 melee (impact) (drains) 13 × 2 ranged (cold) (magical) 12 × 3 ranged (arcane) (magical) |
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L4 Eventide Diviner
teleport, dark renewal, regenerate
11 × 2 melee (impact) (drains) 13 × 3 ranged (cold) (magical) 14 × 4 ranged (arcane) (magical) |
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L1 Sprite
3 × 3 melee (fire) 5 × 4 ranged (fire) (magical) |
L2 Fire Faerie
3 × 4 melee (fire) 6 × 5 ranged (fire) (magical) |
L3 Dryad
4 × 5 melee (fire) 7 × 6 ranged (fire) (magical) |
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L3 Forest Spirit
sylvan spark
5 × 5 melee (fire) (magical) 5 × 5 ranged (fire) (magical) |
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Humans | |||||||||||||||||||||||||||||||||||||||||||||
L1 Dark Adept
10 × 2 ranged (cold) (magical) 7 × 2 ranged (arcane) (magical) |
L2 Dark Sorcerer
4 × 3 melee (impact) 13 × 2 ranged (cold) (magical) 9 × 2 ranged (arcane) (magical) |
L3 Lich
8 × 3 melee (arcane) (drains) 12 × 3 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
L4 Ancient Lich
submerge
8 × 4 melee (arcane) (drains) 13 × 5 ranged (cold) (magical) 9 × 5 ranged (arcane) (magical) |
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L3 Necromancer
6 × 3 melee (impact) (plague) 17 × 2 ranged (cold) (magical) 12 × 2 ranged (arcane) (magical) |
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L1 Bandit Fighter
5 × 4 melee (blade) |
L2 Ambusher
skirmisher, concealment
7 × 4 melee (blade) |
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L1 Chaos Bowman
4 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Chaos Longbowman
7 × 2 melee (blade) 9 × 3 ranged (pierce) (poison) |
L3 Heavy Longbowman
12 × 2 melee (blade) 9 × 4 ranged (pierce) (poison) |
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L2 Crossbowman
6 × 3 melee (blade) 8 × 3 ranged (pierce) |
L3 Arbalestier
9 × 3 melee (blade) 11 × 3 ranged (pierce) |
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L1 Chaos Gunner
4 × 3 melee (blade) 10 × 2 ranged (pierce) |
L2 Chaos Marksman
7 × 3 melee (blade) 15 × 2 ranged (pierce) |
L3 Chaos Sharpshooter
10 × 3 melee (blade) 25 × 2 ranged (pierce) (marksman) |
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L1 Chaos Invader
8 × 3 melee (blade) |
L2 Doom Guard
steadfast
9 × 3 melee (blade) 15 × 1 melee (impact) (slows) |
L3 Hell Guardian
steadfast
9 × 4 melee (blade) 20 × 1 melee (impact) (slows) |
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L2 Knight of Chaos
8 × 4 melee (blade) 14 × 2 melee (blade) |
L3 Chaos Razerman
12 × 4 melee (blade) 18 × 2 melee (blade) |
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L1 Chaos Invoker
leadership
2 × 1 melee (impact) 6 × 3 ranged (arcane) (magical) |
L2 Chaos Magus
leadership
6 × 1 melee (impact) 7 × 4 ranged (arcane) (magical) |
L3 Chaos Lorekeeper
leadership, protection
7 × 2 melee (impact) 13 × 2 ranged (cold) (magical) 9 × 4 ranged (arcane) (magical) |
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L1 Chaos Raider
6 × 3 melee (blade) 7 × 2 melee (fire) |
L2 Chaos Cavalier
6 × 4 melee (blade) 12 × 1 ranged (pierce) |
L3 Cataphract
10 × 4 melee (blade) 20 × 1 ranged (pierce) |
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L2 Chaos Pillager
6 × 4 melee (blade) 8 × 3 melee (fire) |
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L1 Dark Adept
10 × 2 ranged (cold) (magical) 7 × 2 ranged (arcane) (magical) |
L2 Dark Sorcerer
4 × 3 melee (impact) 13 × 2 ranged (cold) (magical) 9 × 2 ranged (arcane) (magical) |
L3 Necromancer
6 × 3 melee (impact) (plague) 17 × 2 ranged (cold) (magical) 12 × 2 ranged (arcane) (magical) |
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L1 Dark Monk
5 × 4 melee (impact) 7 × 2 ranged (impact) (magical) |
L2 Dark Warmonk
8 × 4 melee (impact) 7 × 3 ranged (impact) (magical) |
L3 Dark Zealot
10 × 4 melee (impact) 9 × 3 ranged (impact) (magical) |
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L1 Headhunter
skirmisher
7 × 2 melee (impact) 5 × 3 ranged (pierce) |
L2 Marauder
skirmisher
6 × 3 melee (impact) 8 × 2 melee (blade) 7 × 3 ranged (pierce) |
L3 Soulhunter
skirmisher
8 × 3 melee (impact) 12 × 2 melee (blade) 9 × 3 ranged (pierce) |
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L1 Horseman
8 × 2 melee (pierce) (charge, dread) |
L2 Dark Rider
10 × 2 melee (pierce) (charge, dread) 6 × 3 ranged (cold) |
L3 Dread Rider
12 × 2 melee (pierce) (charge, dread) 9 × 3 ranged (cold) |
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L2 Knight
13 × 2 melee (pierce) (charge, dread) |
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L1 Initiate
5 × 2 melee (impact) 6 × 3 ranged (arcane) (magical) |
L2 Summoner of Earth
resurgence
9 × 2 melee (impact) 8 × 3 ranged (arcane) (magical) 13 × 2 ranged (impact) (enchanted) |
L3 Master of Earth
resurgence
12 × 2 melee (impact) 11 × 3 ranged (arcane) (magical) 18 × 2 ranged (impact) (enchanted) |
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L2 Summoner of Fire
resurgence
9 × 2 melee (impact) 8 × 3 ranged (arcane) (magical) 7 × 4 ranged (fire) (magical) |
L3 Master of Fire
resurgence
12 × 2 melee (impact) 11 × 3 ranged (arcane) (magical) 9 × 4 ranged (fire) (magical) |
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L2 Summoner of Water
resurgence
8 × 2 melee (impact) 8 × 3 ranged (arcane) (magical) 10 × 2 ranged (impact) (slows, precision) |
L3 Master of Water
resurgence
12 × 2 melee (impact) 11 × 3 ranged (arcane) (magical) 12 × 2 ranged (impact) (slows, precision) |
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L2 Summoner of Wind
skirmisher
8 × 2 melee (impact) 8 × 3 ranged (arcane) (magical) 5 × 5 ranged (cold) (magical) |
L3 Master of Wind
skirmisher
11 × 2 melee (impact) 11 × 3 ranged (arcane) (magical) 7 × 5 ranged (cold) (magical) |
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L1 Rogue Mage
5 × 3 melee (blade) 7 × 2 ranged (cold) (magical) |
L2 Shadow Mage
leadership
7 × 3 melee (blade) (enchanted) 10 × 2 ranged (cold) (magical) |
L3 Shadow Lord
leadership
10 × 3 melee (blade) (magical) 13 × 2 ranged (cold) (magical) 8 × 3 ranged (impact) (magical) |
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L4 Silver Lord
leadership
10 × 2 melee (impact) 14 × 4 ranged (arcane) (magical) 14 × 4 ranged (cold) (magical) |
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Imps | |||||||||||||||||||||||||||||||||||||||||||||
L0 Minor Imp
4 × 2 melee (blade) |
L1 Imp
6 × 3 melee (blade) |
L2 Blood Imp
7 × 4 melee (blade) |
L3 Gutwrencher Imp
10 × 4 melee (blade) (drains) 6 × 3 ranged (pierce) (poison) |
L4 Armageddon Imp
12 × 4 melee (blade) (drains) 8 × 3 ranged (pierce) (poison) |
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Mechanical | |||||||||||||||||||||||||||||||||||||||||||||
L3 Energy Crystal
|
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Monsters | |||||||||||||||||||||||||||||||||||||||||||||
L1 Giant Cockroach
regenerates
8 × 2 melee (blade) 5 × 3 ranged (impact) (poison) |
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L2 Giant Leech
9 × 3 melee (pierce) (drains) |
L3 Brain Drainer
12 × 3 melee (pierce) (drains) |
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L1 Hound of Chaos
5 × 2 melee (blade) (berserk) |
L2 Demonic Hound
6 × 3 melee (blade) (berserk) |
L3 Hellhound
8 × 4 melee (blade) (berserk) |
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L0 Spider Hatchling
9 × 1 melee (blade) (poison) |
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Shaxthals | |||||||||||||||||||||||||||||||||||||||||||||
L3 Chaos Antihero
leadership, regenerates
13 × 4 melee (blade) (drains) 5 × 5 melee (cold) (plague) 17 × 3 ranged (arcane) (magical) |
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L1 Drone
submerge
7 × 2 melee (pierce) (poison) 6 × 2 melee (blade) 7 × 2 ranged (impact) |
L2 Assault Drone
submerge
8 × 2 melee (pierce) (poison) 9 × 3 melee (blade) 11 × 4 ranged (impact) |
L3 War Drone
submerge
10 × 2 melee (pierce) (poison) 9 × 4 melee (blade) 11 × 5 ranged (impact) (marksman) |
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L2 Sentry Drone
submerge
9 × 2 melee (pierce) (poison) 9 × 3 melee (blade) (marksman) 8 × 4 ranged (impact) |
L3 Enforcer Drone
submerge
11 × 2 melee (pierce) (poison) 10 × 3 melee (blade) (marksman) 10 × 4 ranged (impact) |
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L1 Runner Drone
submerge
6 × 2 melee (pierce) 5 × 4 melee (blade) 5 × 3 ranged (impact) |
L2 Protector Drone
submerge, steadfast
7 × 2 melee (pierce) 8 × 4 melee (blade) 9 × 3 ranged (impact) (marksman) |
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L2 Rayblade
submerge
6 × 6 melee (blade) |
L3 Stormblade
submerge
7 × 6 melee (blade) (first strike) 8 × 2 ranged (impact) |
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Undead | |||||||||||||||||||||||||||||||||||||||||||||
L1 Skeleton
7 × 3 melee (blade) |
L2 Death Baron
leadership
8 × 3 melee (blade) 5 × 2 ranged (pierce) |
L3 Death Knight
leadership, submerge
11 × 4 melee (blade) 6 × 2 ranged (pierce) |
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L2 Deathblade
submerge
8 × 5 melee (blade) |
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L2 Revenant
submerge
8 × 4 melee (blade) |
L3 Draug
submerge
12 × 4 melee (blade) |
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L4 Eidolon
darkens, leadership
13 × 4 melee (blade) (drains) 8 × 5 ranged (cold) (plague) |
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L1 Rhocobone
submerge
9 × 2 melee (pierce) (charge) |
L2 Chocobone
submerge
11 × 2 melee (pierce) (charge) |
L3 Terrobone
submerge
14 × 2 melee (pierce) (charge) |
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L1 Saurian Husk
feeding
6 × 3 melee (blade) |
L2 Saurian Lurker
feeding
7 × 4 melee (blade) |
L3 Saurian Terror
feeding
10 × 4 melee (blade) |
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L1 Skeleton
submerge
7 × 3 melee (blade) |
L2 Deathblade
submerge
8 × 5 melee (blade) |
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L2 Revenant
submerge
8 × 4 melee (blade) |
L3 Draug
submerge
12 × 4 melee (blade) |
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L1 Skeleton Rider
submerge
7 × 3 melee (blade) |
L2 Bone Knight
submerge
8 × 4 melee (blade) 7 × 2 melee (impact) (charge) 10 × 1 ranged (pierce) |
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L2 Spider Lich
4 × 3 melee (cold) (drains) 8 × 3 ranged (cold) (magical) 5 × 3 ranged (arcane) (magical) |
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L3 Vampire Lady
10 × 3 melee (blade) (drains) 9 × 2 ranged (pierce) (drains) |
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Woses | |||||||||||||||||||||||||||||||||||||||||||||
L1 Cactose
regenerates
8 × 2 melee (impact) 6 × 2 ranged (pierce) (slows) |
L2 Elder Cactose
regenerates
12 × 2 melee (impact) 6 × 3 ranged (pierce) (slows) |
L3 Ancient Cactose
regenerates
18 × 2 melee (impact) 7 × 4 ranged (pierce) (slows) |
Last updated on Wed Mar 20 04:42:51 2024.