Initiate

(image) (image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

Initiates are not capable to the use of any of the four elements, but they're capable to cast arcane missiles to enemies. After some time in battlefield they will find their vocation to learn one of the 4 elements. Certain skilled summoners are capable to summon Ethereal orbs, but this more a talent than a skill which not anyone can learn and that doesn't depend in their element nor their experience at summoning.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)
(portrait)

Information

Advances from:
Advances to: Summoner of Earth, Summoner of Fire, Summoner of Wind, Summoner of Water
Cost: 19
HP: 30
Moves: 5
XP: 50
Level: 1
Alignment: neutral
Id: AE_chs_elementals_Summoner_Initiate
Abilities:

Attacks (damage × count)

(image)staff
melee
5 × 2
impact
(image)aura wave
ranged
6 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:05:45 2024.