Forgotten Legends RPG
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L1 ♚ Chosen
6 × 3 melee (blade) (precision) |
L2 Primeval Warrior
5 × 5 melee (blade) (mystical) |
L4 Ancient Warrior
10 × 5 melee (blade) (always hit) |
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L1 ♚ Conjurer
replicate
5 × 1 melee (impact) (magical) 8 × 2 ranged (arcane) (magical) 7 × 2 ranged (cold) (magical) 7 × 2 ranged (fire) (magical) |
L2 Illusionist
replicate
7 × 1 melee (impact) (magical) 11 × 2 ranged (arcane) (magical) 10 × 2 ranged (cold) (magical) 10 × 2 ranged (fire) (magical) |
L3 Master of Illusion
replicate
13 × 1 melee (impact) (magical) 15 × 2 ranged (arcane) (magical) 13 × 2 ranged (cold) (magical) 13 × 2 ranged (fire) (magical) |
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L1 ♚ Golem
regenerates +4
10 × 2 melee (impact) |
L2 Crystal Golem
12 × 3 melee (blade) 15 × 2 melee (pierce) |
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L2 Earthen Golem
regenerates
13 × 2 melee (impact) |
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L2 Golden Golem
10 × 3 melee (impact) |
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L2 Iron Golem
regenerates +4
14 × 2 melee (impact) |
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L2 Mithril Golem
12 × 2 melee (impact) |
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L2 Stone Golem
regenerates +4
14 × 2 melee (impact) |
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L1 ♚ Light Scout
5 × 1 melee (impact) 7 × 2 ranged (pierce) |
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L1 ♚ Mage of Earth
5 × 2 melee (impact) 4 × 5 ranged (impact) (magical) |
L2 Lord of Earth
create a golem
7 × 2 melee (impact) (magical) 5 × 6 ranged (impact) (magical) |
L3 Land Mage
create a golem
8 × 2 melee (impact) (magical) 16 × 2 melee (impact) (magical) 6 × 7 ranged (impact) (magical) |
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L1 ♚ Pegasus Rider
8 × 2 melee (pierce) (airborne strike) |
L2 Pegasus Master
12 × 2 melee (pierce) (airborne strike) |
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L1 ♚ Sword Brother
brotherhood
4 × 4 melee (blade) |
L2 Arcane Warrior
leadership
6 × 4 melee (blade) 7 × 2 ranged (arcane) (magical) |
L3 Truehearted
leadership
8 × 4 melee (blade) (magical) 7 × 3 ranged (arcane) (magical) |
L4 First Sword
leadership
11 × 5 melee (blade) (magical) 12 × 3 ranged (arcane) (magical) 45 × 1 ranged (arcane) (magical) |
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L2 Master at Arms
6 × 4 melee (blade) 11 × 2 melee (blade) (first strike) 8 × 3 ranged (pierce) |
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L2 Stone Warrior
9 × 3 melee (impact) 15 × 1 melee (impact) |
L3 Cerberus
13 × 3 melee (impact) 24 × 1 melee (impact) |
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Amazons | |||||||||||||||||||||||||||||||||||||
L1 ♚ Bowwoman
3 × 2 melee (blade) 7 × 3 ranged (pierce) (good eye) |
L2 Huntswoman
5 × 2 melee (blade) 10 × 3 ranged (pierce) (marksman) |
L3 Bow Mistress
7 × 2 melee (blade) 12 × 3 ranged (pierce) (eagle eye) |
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L1 ♚ Creeper
6 × 2 melee (pierce) (drains) 3 × 2 ranged (impact) (poison) |
L2 Giant Creeper
9 × 2 melee (pierce) (drains) 4 × 2 ranged (impact) (poison, slows) |
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L1 ♚ Cutthroat
5 × 4 melee (blade) |
L2 Murderess
7 × 4 melee (blade) |
L3 Great Murderess
ambush
10 × 4 melee (blade) |
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L1 ♚ Guardswoman
defender
8 × 2 melee (pierce) (first strike) |
L2 Sentinel
defender
11 × 2 melee (pierce) (first strike) |
L3 Warden
defender
13 × 2 melee (pierce) (first strike, marksman) |
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L1 ♚ Harpy
3 × 5 melee (blade) |
L2 Dark Harpy
4 × 6 melee (blade) |
L3 Black Harpy
6 × 6 melee (blade) |
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L2 Harpy Glider
mountain ambush
4 × 5 melee (blade) |
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L1 ♚ Spearwoman
10 × 2 melee (pierce) |
L2 Amazon
14 × 2 melee (pierce) |
L3 Spear Mistress
17 × 2 melee (pierce) (marksman) |
L4 Commanderess
leadership
17 × 3 melee (pierce) (marksman) |
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L1 ♚ Tiger Rideress
5 × 4 melee (blade) 9 × 2 melee (blade) (charge) |
L2 Tiger Mistress
6 × 4 melee (blade) 9 × 3 melee (blade) (charge) |
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Blood Elves | |||||||||||||||||||||||||||||||||||||
L1 ♚ Dark Crossbowman
4 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Dark Marksman
5 × 2 melee (blade) 10 × 3 ranged (pierce) (marksman) |
L3 Ballistic crossbowman
7 × 2 melee (blade) 14 × 3 ranged (pierce) (marksman) |
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L3 Blood Hunter
6 × 2 melee (blade) 8 × 4 ranged (pierce) (precision) |
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L1 ♚ Dark Lizard
5 × 3 melee (impact) 8 × 1 ranged (arcane) (magical) |
L2 Black Lizard
7 × 3 melee (impact) 13 × 1 ranged (arcane) (mystical) |
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L1 ♚ Dark Swordsman
8 × 3 melee (blade) |
L2 Dark Warrior
9 × 4 melee (blade) |
L3 Blood Warrior
10 × 4 melee (blade) (lesser berserk) |
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L3 Fire Warrior
11 × 4 melee (fire) |
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L3 Grand Warrior
14 × 4 melee (blade) |
L4 Elite Warrior
awe
18 × 4 melee (blade) |
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L1 ♚ Mage of Fire
3 × 3 melee (blade) 8 × 3 ranged (fire) (magical) |
L2 Pyromancer
4 × 3 melee (blade) 12 × 3 ranged (fire) (magical) |
L3 Firemaster
7 × 3 melee (blade) (magical) 52 × 1 ranged (fire) (magical) 18 × 3 ranged (fire) (magical) |
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L1 ♚ Minotaur
12 × 2 melee (blade) |
L2 Great Minotaur
18 × 2 melee (blade) |
L3 Minotaur Warlord
28 × 2 melee (blade) |
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L1 ♚ Phoenix Hatchling
4 × 4 melee (blade) 4 × 4 ranged (fire) |
L2 Fire Bird
6 × 4 melee (blade) 6 × 4 ranged (fire) |
L3 Phoenix
reincarnation
12 × 4 melee (blade) 14 × 3 melee (fire) 10 × 4 ranged (fire) (marksman) |
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L1 ♚ Rogue
4 × 3 melee (blade) (backstab) |
L2 Assassin
concealment
5 × 4 melee (blade) (backstab) |
L3 Slayer
concealment, nightstalk
6 × 4 melee (blade) (backstab) 3 × 5 ranged (blade) (poison) |
L4 Assassin Master
concealment, nightstalk, skirmisher
7 × 4 melee (blade) (backstab, poison) 4 × 5 ranged (blade) (poison) |
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Natives | |||||||||||||||||||||||||||||||||||||
L1 ♚ Acrobat
6 × 2 melee (impact) 5 × 2 ranged (impact) |
L2 Sky Dancer
10 × 2 melee (impact) 9 × 2 ranged (impact) |
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L1 ♚ Clasher
7 × 3 melee (impact) |
L2 Barbarian
11 × 3 melee (impact) 11 × 3 melee (blade) |
L3 Great Barbarian
16 × 3 melee (impact) 16 × 3 melee (blade) |
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L2 Skullhunter
9 × 4 melee (impact) |
L3 Skullbreaker
13 × 4 melee (impact) |
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L1 ♚ Crocodile
regenerates +4
9 × 2 melee (blade) |
L2 Alligator
regenerates
13 × 2 melee (blade) |
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L1 ♚ Prowler
ambush
4 × 3 melee (blade) 4 × 4 ranged (pierce) |
L2 Seeker
ambush
4 × 4 melee (blade) 7 × 4 ranged (pierce) |
L3 Great Seeker
ambush
6 × 4 melee (blade) 11 × 4 ranged (pierce) 14 × 1 ranged (pierce) (poison, precision) |
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L1 ♚ Shaman
heals +4
7 × 2 melee (impact) 6 × 2 ranged (cold) (magical) |
L2 Druid
heals +8, cures
7 × 2 melee (impact) 10 × 2 ranged (cold) (magical) |
L3 High Druid
heals +10, cures
9 × 2 melee (impact) 13 × 2 ranged (cold) (magical) |
L4 Thaumaturgus
heals +12, cures, aura of life
11 × 2 melee (impact) 17 × 2 ranged (cold) (magical) |
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L3 Ritualist
heals +4, weakening aura
7 × 2 melee (impact) 9 × 3 ranged (cold) (magical) |
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L3 Warlock
7 × 2 melee (impact) 8 × 2 melee (blade) (drains) 9 × 4 ranged (arcane) (magical) 12 × 2 ranged (cold) (magical, slows, drains) |
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L2 Storm Summoner
4 × 4 melee (impact) (magical) 11 × 2 ranged (cold) (magical) 2 × 7 ranged (pierce) (always hit, swarm) |
L3 Stormlord
6 × 4 melee (impact) (magical) 14 × 2 ranged (cold) (magical) 3 × 9 ranged (pierce) (always hit, swarm) 34 × 1 ranged (fire) (magical) |
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Pirates | |||||||||||||||||||||||||||||||||||||
L1 ♚ Buccaneer
6 × 2 melee (blade) 22 × 1 ranged (pierce) (good eye) |
L2 Shooter
6 × 3 melee (blade) 30 × 1 ranged (pierce) (good eye) |
L3 Sniper
7 × 3 melee (blade) 40 × 1 ranged (pierce) (marksman) |
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L1 ♚ Fishman
6 × 3 melee (pierce) |
L2 Fishman Defender
7 × 3 melee (pierce) 8 × 2 melee (impact) (slows) |
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L2 Fishman Fighter
7 × 4 melee (pierce) |
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L1 ♚ Novice Enchanter
heals +4
5 × 2 melee (impact) 4 × 4 ranged (cold) (magical) 4 × 2 ranged (cold) (magical, slows) |
L2 Enchanter
heals +4, cures
8 × 2 melee (impact) 5 × 5 ranged (cold) (magical) 8 × 2 ranged (cold) (magical, slows) |
L3 Master of Enchanting
heals +4, cures
10 × 2 melee (impact) 8 × 5 ranged (cold) (magical) 8 × 3 ranged (cold) (magical, slows) |
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L2 Tamer
monster trainer
5 × 3 melee (blade) 6 × 4 ranged (cold) (magical) |
L3 Beastmaster
monster trainer
8 × 3 melee (blade) 8 × 4 ranged (cold) (magical) 9 × 2 ranged (impact) (slows) |
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L1 ♚ Sailor
skirmisher
7 × 3 melee (blade) 11 × 1 ranged (pierce) |
L2 Pirate
skirmisher
7 × 4 melee (blade) 17 × 1 ranged (pierce) |
L3 Deputy Captain
leadership
9 × 4 melee (blade) 19 × 1 ranged (pierce) (good eye) |
L4 Captain
leadership
11 × 4 melee (blade) 23 × 1 ranged (pierce) (good eye) |
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L3 Seawolf
skirmisher
8 × 5 melee (blade) 13 × 2 ranged (pierce) (good eye) |
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L1 ♚ Sea Monster
steadfast
10 × 2 melee (impact) 6 × 3 melee (pierce) |
L2 Sea Beast
steadfast
13 × 2 melee (impact) 8 × 3 melee (pierce) 4 × 2 ranged (cold) |
L3 Sea Dragon
steelskin
17 × 2 melee (impact) 11 × 3 melee (pierce) 4 × 3 ranged (cold) |
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L1 ♚ Serpent
regenerates +4, feeding
6 × 2 melee (pierce) 7 × 2 melee (impact) |
L2 Thunder Serpent
regenerates, feeding
8 × 2 melee (pierce) 7 × 3 melee (fire) (marksman) |
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L2 Water Serpent
regenerates, feeding
9 × 2 melee (pierce) (charge) 12 × 2 melee (impact) |
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L1 ♚ Spearthrower
8 × 2 melee (pierce) 8 × 2 ranged (pierce) |
L2 Javelineer
11 × 2 melee (pierce) 11 × 2 ranged (pierce) |
L3 Harpooner
15 × 2 melee (pierce) 15 × 2 ranged (pierce) |
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factionless | |||||||||||||||||||||||||||||||||||||
L3 Sniper
7 × 3 melee (blade) 40 × 1 ranged (pierce) (marksman) 26 × 1 ranged (pierce) (attack only, sniper) |
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L2 Great Falcon
5 × 3 melee (pierce) |
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L3 Slayer
6 × 4 melee (blade) (backstab) 3 × 5 ranged (blade) (poison) |
L4 Assassin Master
7 × 4 melee (blade) (backstab, poison) 4 × 5 ranged (blade) (poison) |
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L2 Giant Creeper
9 × 2 melee (pierce) (drains) 4 × 2 ranged (impact) (poison, slows) |
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L2 Tiger Mistress
5 × 4 melee (blade) 8 × 3 melee (blade) (charge) |
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L2 Harpy Glider
4 × 5 melee (blade) 8 × 3 melee (blade) (attack only) |
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L2 Dark Harpy
4 × 6 melee (blade) 11 × 3 melee (blade) (attack only) |
L3 Black Harpy
6 × 6 melee (blade) 14 × 3 melee (blade) (attack only) |
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L2 Stone Golem
14 × 2 melee (impact) |
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L2 Iron Golem
14 × 2 melee (impact) |
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L2 Golden Golem
9 × 3 melee (impact) |
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L2 Crystal Golem
12 × 3 melee (blade) 15 × 2 melee (pierce) |
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L2 Earthen Golem
13 × 2 melee (impact) |
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L2 Mithril Golem
12 × 2 melee (impact) |
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L3 Master of Illusion
13 × 1 melee (impact) (magical) 15 × 2 ranged (arcane) (magical) 15 × 2 ranged (cold) (magical) 15 × 2 ranged (fire) (magical) |
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L0 Master of Illusion
13 × 1 melee (impact) (magical) 15 × 2 ranged (arcane) (magical) 15 × 2 ranged (cold) (magical) 15 × 2 ranged (fire) (magical) |
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L3 Land Mage
10 × 2 melee (impact) (magical) 16 × 2 melee (impact) (magical) 6 × 7 ranged (impact) (magical) |
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L2 Pegasus Master
13 × 2 melee (pierce) (airborne strike) |
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L2 Primeval Warrior
battle teleporation
5 × 4 melee (blade) (mystical) |
L4 Ancient Warrior
battle teleporation
10 × 5 melee (blade) (always hit) |
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L0 Conjurer
5 × 1 melee (impact) (magical) 8 × 2 ranged (arcane) (magical) 7 × 2 ranged (cold) (magical) 7 × 2 ranged (fire) (magical) |
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L3 Forest Ghost
cures, heals +8
1 × 1 melee (impact) (charm) 3 × 2 melee (impact) 4 × 7 ranged (pierce) 11 × 2 ranged (impact) (slows) |
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L2 Great Falcon
skirmisher
9 × 3 melee (pierce) |
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L0 Illusionist
7 × 1 melee (impact) (magical) 11 × 2 ranged (arcane) (magical) 10 × 2 ranged (cold) (magical) 10 × 2 ranged (fire) (magical) |
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L0 Master of Illusion
13 × 1 melee (impact) (magical) 15 × 2 ranged (arcane) (magical) 13 × 2 ranged (cold) (magical) 13 × 2 ranged (fire) (magical) |
Last updated on Wed Mar 20 03:42:14 2024.