Era of Magic (RPG)
_Barbarians | |||||||||||||||||||||||||||||||||||||
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L1 ♚ Cyclops
6 × 3 melee (impact) (growing fury +3) |
L2 Cyclops Breaker
7 × 4 melee (impact) (growing fury +4) 6 × 4 melee (impact) (growing fury +2, double attack) |
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L2 Cyclops Brute
regenerates +2
17 × 2 melee (impact) |
L3 Cyclops Warmonger
regenerates +4, furious death (15)
24 × 2 melee (impact) (cleave 50%) |
L4 Cyclops Goliath
regenerates +6, furious death (21)
31 × 2 melee (impact) (cleave 66%) 16 × 1 ranged (fire) (precision) |
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L2 Cyclops Noble
7 × 3 melee (impact) (growing fury +3) 17 × 1 ranged (fire) (precision, attack only) 12 × 1 ranged (fire) (lesser revenge) |
L3 Cyclops Lord
9 × 3 melee (impact) (growing fury +3) 25 × 1 ranged (fire) (precision, drains, attack only) 19 × 1 ranged (fire) (lesser revenge) |
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L1 ♚ Goblin Archer
3 × 2 melee (blade) 5 × 3 ranged (pierce) (poison) |
L2 Goblin Sniper
4 × 3 melee (blade) 8 × 3 ranged (pierce) (poison, marksman) |
L3 Goblin Raider
6 × 3 melee (blade) 10 × 3 ranged (pierce) (poison, marksman, first strike) 8 × 2 ranged (pierce) (poison, split fire) 5 × 3 ranged (impact) (slows) |
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L1 ♚ Goblin Hunter
mountain ambush, skirmisher
4 × 4 melee (blade) 5 × 2 ranged (impact) (slows) |
L2 Goblin Assassin
mountain ambush, skirmisher, hit and run +2
6 × 4 melee (blade) 6 × 3 ranged (impact) (slows) |
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L1 ♚ Goblin Shaman
heals +5, regenerates +2
4 × 1 melee (blade) 8 × 2 ranged (arcane) (skilled) 6 × 1 ranged (cold) (magical, slows) |
L2 Goblin Druid
heals +5, regenerates +5
8 × 1 melee (blade) 8 × 3 ranged (arcane) (skilled) 6 × 2 ranged (cold) (magical, slows) |
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L1 ♚ Goblin Warrior
hit and run +2
7 × 3 melee (pierce) 9 × 1 ranged (pierce) |
L2 Goblin Veteran
hit and run +3, skirmisher
9 × 3 melee (pierce) 12 × 1 ranged (pierce) |
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L2 Goblin Warbanner
goblin leader, summon
8 × 3 melee (pierce) 7 × 2 ranged (blade) |
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L1 ♚ Orcish Warrior
7 × 3 melee (blade) 5 × 2 ranged (blade) |
L2 Barbarian
10 × 3 melee (blade) 7 × 2 ranged (blade) |
L3 Barbarian Lord
15 × 3 melee (blade) 19 × 2 melee (blade) 9 × 3 melee (blade) (double attack) 9 × 2 ranged (blade) |
L4 Barbarian King
15 × 4 melee (blade) 26 × 2 melee (blade) 13 × 3 melee (blade) (double attack) 11 × 2 ranged (blade) |
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L2 Orcish Warbanner
orcish leader
9 × 3 melee (blade) 5 × 2 ranged (blade) |
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L1 ♚ Roc Rider
5 × 4 melee (pierce) |
L2 Roc Master
7 × 4 melee (pierce) 7 × 2 ranged (pierce) |
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L1 ♚ Troll Sorcerer
regenerates
7 × 2 melee (impact) 5 × 3 ranged (fire) (magical) |
L2 Troll Fire Wizard
regenerates
11 × 2 melee (impact) 8 × 3 ranged (fire) (magical) |
L3 Troll Warlock
regenerates
15 × 2 melee (impact) 10 × 3 ranged (fire) (precision) |
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L2 Troll Warbanner
regenerates, troll leader
9 × 2 melee (impact) 6 × 3 ranged (fire) (magical) |
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_Dark Blood Alliance | |||||||||||||||||||||||||||||||||||||
L1 ♚ Salamander
swamp ambush
5 × 3 melee (blade) (backstab) |
L2 Black Salamander
swamp ambush, nightstalk
6 × 3 melee (blade) (backstab) 4 × 4 ranged (blade) (poison) |
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L2 Blue Salamander
swamp ambush, water ambush
7 × 3 melee (pierce) (first strike) 8 × 2 melee (pierce) (backstab) 8 × 3 ranged (blade) (marksman) |
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L2 Green Salamander
swamp ambush, ambush
10 × 2 melee (impact) 5 × 3 melee (impact) (backstab) 10 × 2 ranged (impact) (slows) |
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L2 Red Salamander
regenerates +6
6 × 3 melee (fire) 8 × 3 ranged (fire) (magical) |
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L2 Yellow Salamander
swamp ambush, concealment
7 × 3 melee (blade) (backstab) 6 × 3 melee (pierce) (backstab) 4 × 3 ranged (pierce) |
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L1 ♚ Saurian Blowgunner
skirmisher
4 × 2 melee (impact) 5 × 3 ranged (pierce) (poison) |
L2 Saurian Crossbowman
skirmisher
6 × 2 melee (impact) 8 × 3 ranged (pierce) (poison, marksman) |
L3 Saurian Assassin
skirmisher, ambush
9 × 2 melee (impact) 9 × 4 ranged (pierce) (poison, marksman) 9 × 2 ranged (pierce) (poison, split fire) |
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L1 ♚ Saurian Pikeman
7 × 3 melee (pierce) 7 × 3 melee (blade) |
L2 Jungle Guardian
10 × 3 melee (pierce) 10 × 3 melee (blade) |
L3 Saurian Champion
ambush, skirmisher
13 × 3 melee (pierce) 13 × 3 melee (blade) |
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L1 ♚ Shamanistic Adept
heals +4
4 × 2 melee (blade) 5 × 4 ranged (cold) (magical) |
L2 Clan Leader
cures, heals +8
6 × 2 melee (blade) 7 × 4 ranged (cold) (magical) |
L3 Mystic
cures, heals +8, regenerates
8 × 2 melee (blade) 9 × 4 ranged (cold) (magical) 4 × 4 ranged (cold) (slows, skilled) |
L4 Chosen of Forest
regenerates +12, cures, heals +12
11 × 2 melee (blade) 9 × 5 ranged (cold) (magical) 5 × 5 ranged (cold) (slows, skilled) |
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L2 Corrupted Shaman
regenerates +6
6 × 2 melee (blade) (poison) 5 × 5 ranged (fire) (magical) |
L3 Swamp Mage
regenerates
8 × 2 melee (blade) (poison) 8 × 5 ranged (fire) (magical) 30 × 1 ranged (fire) (slows, poison, magical) |
L4 Chosen of Marsh
poisonous aura, regenerates +12
10 × 2 melee (blade) (poison) 10 × 5 ranged (fire) (magical) 40 × 1 ranged (fire) (slows, poison, magical) |
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L1 ♚ Toad Rider
regenerates +6
5 × 3 melee (impact) 8 × 1 ranged (impact) (slows, marksman) 5 × 3 ranged (pierce) |
L2 Battle Toad
regenerates
6 × 4 melee (impact) 11 × 1 ranged (impact) (slows, marksman) 20 × 1 melee (pierce) (attack only) 9 × 3 melee (pierce) 7 × 2 ranged (pierce) |
L3 Dreadnought
regenerates
8 × 4 melee (impact) 9 × 2 ranged (impact) (slows, marksman) 30 × 1 melee (pierce) (attack only) 12 × 3 melee (pierce) 9 × 2 ranged (pierce) (skilled) |
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L2 Toad Archer
regenerates
6 × 3 melee (impact) 8 × 2 ranged (impact) (slows, skilled) 9 × 3 ranged (pierce) |
L3 Twin Archer Toad
regenerates
7 × 4 melee (impact) 8 × 3 ranged (impact) (slows, skilled) 18 × 2 ranged (pierce) 11 × 2 ranged (pierce) (split fire) 8 × 5 ranged (pierce) |
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L2 Toad Shaman
heals +4, regenerates
6 × 3 melee (impact) 8 × 2 ranged (impact) (slows, skilled) 6 × 4 ranged (cold) (magical) |
L3 Toad Mystic
cures, heals +8, regenerates
8 × 3 melee (impact) 10 × 2 ranged (impact) (slows, magical) 7 × 5 ranged (cold) (magical) |
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L1 ♚ Wyvern
8 × 3 melee (pierce) (swallow +4) 10 × 2 melee (impact) |
L2 Great Wyvern
11 × 3 melee (pierce) (swallow +8) 14 × 2 melee (impact) 7 × 2 ranged (cold) (marksman) |
L3 Chaos Wyvern
15 × 3 melee (pierce) (swallow +12) 20 × 2 melee (impact) 9 × 2 ranged (cold) (skilled) |
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L1 ♚ Wyvern Rider
7 × 3 melee (pierce) (swallow +3) 8 × 2 melee (pierce) (charge) |
L2 Wyvern Knight
10 × 3 melee (pierce) (swallow +6) 11 × 2 melee (pierce) (charge) |
L3 Chaos Wyvern Rider
14 × 3 melee (pierce) (drains, swallow +9) 15 × 2 melee (pierce) (charge) 22 × 1 melee (impact) (cleave) 10 × 2 ranged (cold) (skilled) |
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_Destroyers | |||||||||||||||||||||||||||||||||||||
L1 ♚ Atokpi
submerge
7 × 3 melee (blade) (first strike) 9 × 2 melee (impact) 8 × 1 ranged (pierce) |
L2 Atokpi Samurai
submerge
11 × 3 melee (blade) (first strike) 14 × 2 melee (impact) 7 × 2 ranged (pierce) (marksman) |
L3 Atokpi General
submerge, awe 1
14 × 3 melee (blade) (first strike) 18 × 2 melee (impact) 12 × 2 ranged (pierce) (marksman) |
L4 Atokpi Master
alter ego, submerge, awe 2
16 × 3 melee (blade) (first strike) 22 × 2 melee (impact) (first strike) 16 × 2 ranged (pierce) (skilled) |
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L1 ♚ Bone Beast
bone collector (1/5), submerge
16 × 1 melee (impact) 9 × 2 melee (pierce) |
L2 Bone Golem
bone collector (1/5), submerge
22 × 1 melee (impact) 9 × 3 melee (pierce) |
L3 Bone Giant
bone collector (1/4), submerge
33 × 1 melee (impact) 13 × 3 melee (pierce) |
L4 Moloch
awe 1, split, bone collector (1/3), submerge
44 × 1 melee (impact) 17 × 3 melee (pierce) |
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L1 ♚ Cyclops Skeleton
submerge
5 × 1 melee (impact) 15 × 1 ranged (cold) (plague, magical) 8 × 2 ranged (arcane) (plague, magical) |
L2 Cyclops Necromancer
heal undead 5, summon undead
8 × 2 melee (blade) (plague) 20 × 1 ranged (cold) (plague, magical) 10 × 2 ranged (arcane) (plague, magical) |
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L2 Legendary Cyclops
awe 1, fungal regeneration +5, submerge
6 × 2 melee (impact) 25 × 1 ranged (cold) (plague, magical) 13 × 2 ranged (arcane) (plague, magical) |
L3 Extinct Cyclops Mage
submerge, awe 2, fungal regeneration +8, regenerates +4
8 × 2 melee (impact) (plague) 38 × 1 ranged (cold) (plague, magical) 13 × 3 ranged (arcane) (plague, magical) |
L4 Fallen Cyclops King
submerge, awe 2, fungal regeneration +10, regenerates +6, summon
12 × 2 melee (impact) (plague) 56 × 1 ranged (cold) (plague, magical) 14 × 4 ranged (arcane) (plague, magical) |
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L1 ♚ Nightmare
5 × 3 melee (fire) (magical, drains) 4 × 2 ranged (fire) (skilled) |
L2 Mara
8 × 3 melee (fire) (magical, drains) 6 × 2 ranged (fire) (skilled) |
L3 Apocalypse
11 × 3 melee (fire) (magical, drains) 22 × 1 melee (fire) (drains, swallow +6) 9 × 2 ranged (fire) (skilled) |
L4 Dark Apostle
voice of darkness
14 × 3 melee (fire) (magical, drains) 36 × 1 melee (fire) (drains, swallow +10) 13 × 2 ranged (fire) (skilled) |
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L1 ♚ Omen
awe 1
7 × 3 melee (blade) (all around, no counter-attack) 9 × 2 melee (pierce) |
L2 Punisher
awe 2
10 × 3 melee (blade) (all around, no counter-attack) 13 × 2 melee (pierce) (skilled) |
L3 Obliterator
awe 3
12 × 3 melee (blade) (all around, no counter-attack, skilled) 16 × 2 melee (pierce) (precision) 7 × 2 ranged (fire) (skilled) |
L4 Abaddon
awe 3, regenerates +4
15 × 3 melee (blade) (all around, no counter-attack, skilled) 21 × 2 melee (pierce) (precision) 11 × 2 ranged (fire) (skilled) |
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L1 ♚ Pirafly
upkeepless, hit and run +1
5 × 3 melee (pierce) (drains) |
L2 Pirania Monstruosa
low upkeep, awe 1, hit and run +1
6 × 4 melee (pierce) (drains, swallow +3) |
L3 Devourer
low upkeep, awe 2, hit and run +1
8 × 4 melee (pierce) (drains, swallow +6) 9 × 2 ranged (cold) (skilled) |
L4 Titania
low upkeep, awe 2, regenerates +4, hit and run +1
9 × 5 melee (pierce) (drains, swallow +8) 12 × 2 ranged (cold) (skilled) |
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_Kharos | |||||||||||||||||||||||||||||||||||||
L1 ♚ Cavalry Archer
6 × 2 melee (impact) 8 × 2 ranged (pierce) |
L2 Elemental Archer
8 × 2 melee (impact) 12 × 2 ranged (fire) (magical) 8 × 2 ranged (cold) (magical, slows) 8 × 3 ranged (pierce) (marksman) |
L3 Mystical Archer
11 × 2 melee (impact) 12 × 3 ranged (fire) (magical) 8 × 3 ranged (cold) (magical, slows) 9 × 4 ranged (pierce) (magical) 16 × 2 ranged (arcane) (magical) |
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L2 Heavy Cavalry Archer
steadfast
11 × 2 melee (impact) 11 × 2 ranged (pierce) |
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L1 ♚ Cleric
heals +4
5 × 1 melee (impact) 6 × 3 ranged (arcane) (magical) |
L2 Bishop
cures, heals +8, leadership
6 × 2 melee (impact) 6 × 4 ranged (arcane) (magical) |
L3 Prophet of Light
cures, heals +8, leadership
8 × 2 melee (impact) 7 × 5 ranged (arcane) (magical) 18 × 1 ranged (arcane) (magical, dazzle) |
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L1 ♚ Shielder
steadfast
6 × 3 melee (pierce) 10 × 1 melee (impact) 6 × 1 ranged (pierce) |
L2 Avenger
steadfast
8 × 3 melee (pierce) (revenge) 14 × 1 melee (impact) (revenge) 9 × 1 ranged (pierce) |
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L2 Hoplite
defender, steadfast
7 × 3 melee (pierce) 17 × 1 melee (impact) 8 × 1 ranged (pierce) |
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L2 Sun Follower
solar regeneration +2/5, regenerate
9 × 3 melee (pierce) (first strike) |
L3 Solar Guardian
solar regeneration +5/8, regenerate
11 × 3 melee (pierce) (first strike) 8 × 3 ranged (fire) (magical) |
L4 Kirios
solar regeneration +8/12, regenerate
13 × 3 melee (pierce) (first strike) 11 × 3 ranged (fire) (magical) 16 × 2 ranged (fire) (beam, magical) |
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L1 ♚ Sister of Light
heals +2, inspires 1
5 × 2 melee (arcane) (magical) 12 × 1 ranged (arcane) (magical) |
L2 Child of Light
cures, heals +8
7 × 2 melee (arcane) (magical) 16 × 1 ranged (arcane) (magical, all around) |
L3 Mistress of Light
cures, heals +12, illuminates
10 × 2 melee (arcane) (magical) 22 × 1 ranged (arcane) (magical, all around) |
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L2 Inspired
awaken, inspires 2
10 × 2 melee (blade) 7 × 3 ranged (pierce) 15 × 1 ranged (arcane) (magical) |
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L1 ♚ Slicer
3 × 5 melee (blade) (berserk) |
L2 Fanatic
4 × 5 melee (blade) (berserk, drains) |
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L2 Fire Swordsman
8 × 3 melee (blade) (berserk) 7 × 3 melee (fire) (berserk) |
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L1 ♚ White Warrior
7 × 3 melee (blade) |
L2 Bronze Warrior
8 × 4 melee (blade) 15 × 2 melee (impact) |
L3 Platinum Warrior
11 × 4 melee (blade) 20 × 2 melee (impact) 15 × 3 melee (pierce) |
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L2 Silver Warrior
teleport
8 × 3 melee (blade) 7 × 3 melee (arcane) 5 × 3 ranged (arcane) (magical) |
L3 Golden Warrior
teleport, solar regeneration +2/4, regenerate
11 × 3 melee (blade) (skilled) 9 × 3 melee (arcane) (skilled) 6 × 4 ranged (arcane) (magical) |
L4 Solar Master
teleport, solar regeneration +4/8, regenerate
12 × 3 melee (blade) (precision) 11 × 3 melee (arcane) (precision) 7 × 6 ranged (arcane) (magical) |
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_Runemasters | |||||||||||||||||||||||||||||||||||||
L1 ♚ Balloon
8 × 2 ranged (fire) 5 × 1 melee (impact) (defend-only) |
L2 Heavy Balloon
hard landing (5)
12 × 2 ranged (fire) 8 × 3 ranged (pierce) (first strike) 9 × 1 melee (pierce) (first strike, skilled, defend-only) |
L3 Flying Fortress
parachute, hard landing (17)
13 × 3 ranged (fire) (first strike) 10 × 4 ranged (pierce) (first strike) 20 × 2 ranged (impact) (first strike) 16 × 1 melee (pierce) (first strike, skilled, defend-only) |
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L2 Steamcopter
8 × 3 ranged (fire) (marksman) 8 × 1 melee (impact) |
L3 Mechanical Dragon
parachute, hard landing (14)
12 × 2 melee (blade) 18 × 2 ranged (fire) (dragon breath, marksman) |
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L1 ♚ Dwarvish Gunner
skirmisher
5 × 2 melee (impact) 8 × 2 ranged (pierce) (skilled) |
L2 Dwarvish Cannoneer
skirmisher
7 × 2 melee (impact) 12 × 1 melee (pierce) (skilled, first strike) 13 × 2 ranged (pierce) (skilled) |
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L1 ♚ Dwarvish Warrior
7 × 3 melee (blade) 10 × 1 ranged (pierce) |
L2 Dwarvish Veteran
10 × 3 melee (blade) 15 × 1 ranged (pierce) |
L3 Dwarvish Runic Warrior
14 × 3 melee (blade) 19 × 1 ranged (pierce) (skilled) |
L4 Dwarvish Rune Lord
regenerates +4
16 × 3 melee (blade) (magical) 26 × 1 ranged (pierce) (precision) |
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L1 ♚ Mechanic
repairs +6
5 × 3 melee (blade) 4 × 3 melee (impact) 3 × 4 melee (pierce) |
L2 Technician
repairs +8, complete repair (drone)
7 × 3 melee (blade) 5 × 4 melee (impact) 4 × 5 melee (pierce) 6 × 4 melee (fire) 14 × 1 ranged (fire) |
L3 Constructor
repairs +8, activate drone, complete repair (drone)
8 × 4 melee (blade) 6 × 5 melee (impact) 5 × 6 melee (pierce) 9 × 4 melee (fire) 20 × 1 ranged (fire) |
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L1 ♚ Rune Adept
9 × 1 melee (impact) (skilled) 6 × 3 ranged (fire) (magical) 7 × 2 ranged (cold) (magical) |
L2 Runesmith
8 × 2 melee (impact) (skilled) 9 × 3 ranged (fire) (magical) 10 × 2 ranged (cold) (magical) |
L3 Rune Artist
12 × 2 melee (impact) (magical) 13 × 3 ranged (fire) (magical) 15 × 2 ranged (cold) (magical) 32 × 1 ranged (fire) (magical) |
L4 Runemaster
rune aura
17 × 2 melee (impact) (magical) 16 × 3 ranged (fire) (precision) 19 × 2 ranged (cold) (precision) 43 × 1 ranged (fire) (magical) |
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L1 ♚ Steam Ulfserker
4 × 4 melee (impact) (berserk) |
L2 Red Ulfserker
regenerates +4, skirmisher
5 × 4 melee (impact) (berserk, first strike) |
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L2 Steam Berserker
5 × 5 melee (impact) (berserk) 10 × 2 melee (impact) |
L3 Steam Turboserker
7 × 5 melee (impact) (berserk) 14 × 2 melee (impact) 9 × 2 ranged (fire) (skilled) |
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L1 ♚ Striding Machine
9 × 2 melee (impact) 4 × 5 ranged (pierce) |
L2 Dwarvish Tank
12 × 2 melee (impact) 15 × 2 ranged (fire) (marksman) 6 × 5 ranged (pierce) (marksman) |
L3 Pacificator
15 × 2 melee (impact) 21 × 2 ranged (fire) (marksman) 7 × 6 ranged (pierce) (marksman) |
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_Sky Kingdom | |||||||||||||||||||||||||||||||||||||
L1 ♚ Battle Eye
4 × 3 melee (blade) (precision) 6 × 3 ranged (arcane) (precision) |
L2 Cosmic Eye
6 × 3 melee (blade) (precision) 7 × 4 ranged (arcane) (precision) 23 × 1 ranged (secret) (precision, anti-shield) |
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L1 ♚ Battle Mage
5 × 3 melee (blade) 9 × 2 ranged (fire) (magical) |
L2 Sorcerer
7 × 2 melee (impact) 11 × 3 ranged (fire) (magical) |
L3 Master Mage
9 × 2 melee (impact) (magical) 4 × 9 ranged (cold) (magical) 11 × 4 ranged (fire) (magical) 34 × 1 ranged (arcane) (magical) |
L4 Guru of Magic
summon, leadership, regenerates
11 × 2 melee (arcane) (magical) 20 × 2 ranged (secret) (anti-shield, magical) 12 × 4 ranged (impact) (area effect, magical) |
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L4 Master of Elements
regenerates +4, summon
11 × 2 melee (impact) (magical) 5 × 10 ranged (cold) (magical) 14 × 4 ranged (fire) (magical) 45 × 1 ranged (arcane) (magical) 23 × 2 ranged (impact) (magical) |
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L2 War Mage
8 × 3 melee (blade) 12 × 2 ranged (fire) (magical) |
L3 Golden Mage
leadership
8 × 4 melee (blade) (magical) 12 × 3 ranged (fire) (magical) |
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L1 ♚ Elementalist
heals +4
6 × 1 melee (impact) 6 × 3 ranged (arcane) (skilled) |
L2 Aeromancer
skirmisher
10 × 1 melee (impact) 3 × 7 ranged (arcane) (magical, first strike) 7 × 3 ranged (arcane) (magical) |
L3 Master of Air
skirmisher, summon
15 × 1 melee (impact) (first strike) 4 × 8 ranged (arcane) (magical, first strike) 11 × 3 ranged (arcane) (magical) 30 × 1 ranged (arcane) (magical) |
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L2 Hydromancer
cures, heals +8, water regeneration +4
5 × 2 melee (impact) (slows) 3 × 7 ranged (pierce) (magical) 7 × 3 ranged (cold) (magical) |
L3 Master of Water
cures, heals +8, regenerates, summon
7 × 2 melee (impact) (slows) 3 × 10 ranged (pierce) (magical) 10 × 3 ranged (cold) (magical) 22 × 1 ranged (impact) (magical, slows) |
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L2 Pyromancer
8 × 2 melee (fire) 4 × 6 ranged (fire) (magical) 7 × 4 ranged (fire) (magical) 13 × 2 ranged (fire) (magical) |
L3 Master of Fire
summon, illuminates, heat aura 10%
11 × 2 melee (fire) 4 × 10 ranged (fire) (magical) 11 × 4 ranged (fire) (magical) 17 × 2 ranged (fire) (magical, cleave 40%) 32 × 1 ranged (fire) (magical, all around) |
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L1 ♚ Golem
regenerates
7 × 3 melee (impact) (charge) 11 × 2 melee (impact) |
L2 War Golem
regenerates
9 × 3 melee (impact) (charge) 15 × 2 melee (impact) 6 × 3 ranged (secret) (magical, anti-shield) |
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L1 ♚ Hidden Face
skirmisher
4 × 5 melee (blade) |
L2 Mystic Warrior
skirmisher
4 × 6 melee (blade) 5 × 5 melee (impact) 6 × 3 ranged (secret) (anti-shield, skilled) |
L3 Sky Guardian
skirmisher, regenerates +6
7 × 6 melee (blade) 8 × 5 melee (impact) 10 × 4 melee (pierce) 10 × 3 ranged (secret) (anti-shield, skilled) |
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L0 ♚ Mu
9 × 1 melee (pierce) 1 × 12 ranged (secret) (swarm, magical, anti-shield) 6 × 1 ranged (secret) (magical, anti-shield) |
L3 Um
regenerates +6
14 × 2 melee (impact) (magical) 3 × 12 ranged (secret) (swarm, magical, anti-shield) 15 × 1 ranged (secret) (magical, anti-shield) |
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L1 ♚ Subversive Mage
7 × 1 melee (impact) 6 × 3 ranged (cold) (magical) 3 × 3 ranged (cold) (slows, skilled) |
L2 Black Mage
7 × 2 melee (impact) 10 × 3 ranged (cold) (magical) 3 × 4 ranged (cold) (slows, skilled) |
L3 Shadow Mage
awe 1, skirmisher, nightstalk, cave ambush
6 × 3 melee (blade) (backstab, drains) 7 × 3 ranged (pierce) (poison, slows, skilled) |
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L3 Void Mage
7 × 3 melee (impact) 10 × 4 ranged (cold) (magical) 4 × 5 ranged (cold) (slows, magical) 13 × 1 ranged (cold) (precision, slows, immobilize) |
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L2 Sculptor
8 × 2 melee (impact) 8 × 3 ranged (cold) (magical) 5 × 3 ranged (impact) (slows, precision) 2 × 2 ranged (cold) (sculpts, magical) |
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_Summoners | |||||||||||||||||||||||||||||||||||||
L1 ♚ Camel Rider
5 × 3 melee (blade) 7 × 2 ranged (blade) |
L2 Elite Camel Rider
8 × 3 melee (blade) 11 × 2 ranged (blade) |
L3 Camel Master
skirmisher
11 × 3 melee (blade) 15 × 2 ranged (blade) |
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L1 ♚ Carpet Rider
4 × 1 melee (pierce) (first strike, defend-only) 6 × 2 ranged (cold) (slows, marksman) |
L2 Carpet Master
skirmisher
7 × 1 melee (pierce) (first strike) 7 × 3 ranged (cold) (slows, marksman) |
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L0 ♚ Dimensional Gate
skirmisher, soul catcher
6 × 1 melee (arcane) (precision, first strike) |
L1 ♚ Air Elemental
skirmisher, regenerates +6
9 × 1 melee (impact) (marksman) 6 × 3 ranged (arcane) |
L2 Air Avatar
skirmisher, regenerates +6
8 × 2 melee (impact) (marksman) 9 × 3 ranged (arcane) (marksman) |
L3 Air God
skirmisher, regenerates +6
9 × 3 melee (impact) (marksman) 11 × 3 ranged (arcane) (marksman) 22 × 1 ranged (impact) (magical, all around) |
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L1 ♚ Earth Elemental
regenerates +6
6 × 3 melee (impact) |
L2 Earth Avatar
regenerates
9 × 3 melee (impact) |
L3 Earth God
regenerates
13 × 3 melee (impact) (cleave 40%) |
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L1 ♚ Fire Elemental
fiery glow
6 × 3 melee (fire) (magical) 5 × 1 ranged (fire) (magical) |
L2 Fire Avatar
heat aura 10%, fiery glow
9 × 3 melee (fire) (magical) 7 × 2 ranged (fire) (magical) |
L3 Fire God
heat aura 20%, illuminates
10 × 4 melee (fire) (magical) 11 × 2 ranged (fire) (magical) |
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L1 ♚ Jinni
regenerates +4
7 × 1 melee (blade) (magical) 5 × 4 ranged (arcane) (magical) |
L2 Efreeti
regenerates +6
7 × 2 melee (fire) (magical) 10 × 3 ranged (fire) (magical) |
L3 Great Efreeti
regenerates
8 × 3 melee (fire) (magical) 11 × 4 ranged (fire) (magical) 33 × 1 ranged (fire) (magical, random area effect) 18 × 2 ranged (impact) (magical) |
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L2 Great Jinni
regenerates +4
11 × 1 melee (blade) (magical) 7 × 4 ranged (arcane) (magical, drains) |
L3 Wonderful Jinni
regenerates +6
15 × 1 melee (blade) (magical) 9 × 4 ranged (fire) (magical, drains) 9 × 4 ranged (cold) (magical, drains) 9 × 4 ranged (arcane) (magical, drains) 16 × 1 ranged (secret) (precision, anti-shield, slows) |
L4 Mystical Jinni
regenerates, teleport
19 × 1 melee (blade) (precision) 11 × 4 ranged (fire) (precision, drains) 11 × 4 ranged (cold) (precision, drains) 11 × 4 ranged (arcane) (precision, drains) 19 × 1 ranged (secret) (always hits, anti-shield, slows, no counter-attack) |
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L1 ♚ Rhami
regenerates
5 × 4 melee (blade) (first strike) |
L2 Rhami’datu
regenerates
8 × 4 melee (blade) (first strike, marksman) 5 × 3 ranged (fire) (magical) |
L3 Dharma’rhami
regenerates
10 × 4 melee (blade) (first strike, skilled) 17 × 2 melee (pierce) (skilled) 12 × 2 melee (impact) (slows, skilled) 8 × 3 ranged (fire) (magical) |
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L2 Rhami’kai
leadership, regenerates
9 × 3 melee (blade) (first strike) 8 × 2 melee (pierce) (precision) 7 × 2 ranged (arcane) (magical, drains) |
L3 Ho’rhami
leadership, regenerates
12 × 3 melee (blade) (first strike) 12 × 2 melee (pierce) (precision) 7 × 3 ranged (arcane) (magical, drains) 12 × 2 ranged (cold) (precision) |
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L1 ♚ Water Elemental
heals +4, water
5 × 2 melee (cold) (slows) 6 × 2 ranged (impact) |
L2 Water Avatar
heals +8, water
7 × 2 melee (cold) (slows) 10 × 2 ranged (impact) |
L3 Water God
cures, heals +8, water
7 × 3 melee (cold) (slows) 10 × 3 ranged (impact) (skilled) 10 × 3 ranged (cold) (skilled) |
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L1 ♚ Novice Summoner
5 × 3 melee (blade) 7 × 2 melee (impact) 12 × 1 ranged (pierce) (precision) |
L2 Dispeller
8 × 1 melee (arcane) (banish, slows) 7 × 2 melee (impact) 12 × 2 ranged (cold) (magical) |
L3 Banisher
circle of banishment
14 × 1 melee (arcane) (banish, slows) 7 × 3 melee (impact) 18 × 2 ranged (cold) (magical) |
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L2 Summoner
6 × 4 melee (blade) 11 × 2 melee (impact) 9 × 2 ranged (fire) (precision) 16 × 1 ranged (pierce) (precision) |
L3 Grand Summoner
summon
7 × 4 melee (blade) 13 × 2 melee (impact) 19 × 1 ranged (fire) (always hits) 18 × 1 ranged (pierce) (precision) |
L4 Summons Master
summon, leadership, regenerates, cures, heals +8
8 × 4 melee (blade) (magical) 16 × 2 melee (impact) (magical) 26 × 1 ranged (fire) (always hits) 35 × 1 ranged (secret) (precision, anti-shield) |
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L3 Heavy Summoner
circle of resistance, summon
8 × 4 melee (blade) 15 × 2 melee (impact) 13 × 2 ranged (fire) (precision) 21 × 1 ranged (pierce) (precision) |
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L3 Neutral Summoner
circle of susceptibility, summon, regenerates +4
6 × 4 melee (blade) (drains) 11 × 2 melee (impact) (drains) 12 × 1 ranged (fire) (always hits, drains) |
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_Tharis | |||||||||||||||||||||||||||||||||||||
L1 ♚ Dark Hunter
6 × 2 melee (blade) (backstab) 7 × 2 ranged (pierce) (poison, marksman) |
L2 Dark Assassin
nightstalk, hit and run +2
6 × 2 melee (blade) (backstab) 9 × 2 melee (blade) 6 × 3 ranged (pierce) (poison, marksman) |
L3 Shadowblade
nightstalk, hit and run +3
10 × 2 melee (blade) (backstab) 9 × 3 melee (blade) 7 × 4 ranged (pierce) (poison, skilled) |
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L2 Great Hunter
6 × 3 melee (blade) (backstab) 8 × 2 ranged (pierce) (poison, marksman) 4 × 3 ranged (impact) (slows, marksman) |
L3 Dark Executioner
awe 1, skirmisher
9 × 3 melee (blade) (backstab) 11 × 2 ranged (pierce) (poison, marksman) 5 × 4 ranged (impact) (slows, marksman) |
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L1 ♚ Dark Observer
nocturnal regeneration +5
3 × 3 melee (cold) (magical) 8 × 2 ranged (cold) (magical) |
L2 Storm Sphere
nocturnal regeneration +8
4 × 4 melee (cold) (magical) 8 × 3 ranged (cold) (magical) 9 × 2 ranged (cold) (magical, drains) |
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L1 ♚ Dark Warrior
4 × 4 melee (blade) (no counter-attack) |
L2 Dark Commander
leadership
8 × 3 melee (blade) 5 × 3 ranged (fire) (magical) |
L3 Dark General
leadership
11 × 3 melee (blade) 8 × 3 ranged (fire) (magical) |
L4 Dark Warlord
leadership
14 × 3 melee (blade) 11 × 3 ranged (fire) (magical) 32 × 1 ranged (fire) (magical, random area effect) |
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L2 Dark Slayer
skirmisher
5 × 5 melee (blade) (no counter-attack) |
L3 Blademaster
skirmisher
8 × 5 melee (blade) (no counter-attack, marksman) |
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L1 ♚ Disciple
3 × 2 melee (impact) 7 × 3 ranged (cold) (magical) |
L2 Dark Wizard
6 × 2 melee (impact) 11 × 3 ranged (cold) (magical) |
L3 Great Warlock
11 × 2 melee (blade) 6 × 3 melee (impact) 15 × 3 ranged (cold) (magical) |
L4 Master of Darkness
nocturnal regeneration +8
15 × 2 melee (blade) 7 × 4 melee (impact) 19 × 3 ranged (cold) (magical) |
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L1 ♚ Hydra
regenerates
3 × 7 melee (pierce) (swarm, triple strike, drains) 7 × 3 melee (impact) |
L2 Great Hydra
regenerates
4 × 8 melee (pierce) (swarm, triple strike, drains) 11 × 3 melee (impact) |
L3 Chaos Hydra
regenerates
6 × 8 melee (pierce) (swarm, triple strike, drains) 16 × 3 melee (impact) |
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L1 ♚ Witch
7 × 2 melee (pierce) 3 × 5 ranged (fire) (skilled, drains) |
L2 Great Witch
9 × 2 melee (pierce) 4 × 6 ranged (fire) (magical, drains) 12 × 1 ranged (cold) (magical, poison, slows) |
L3 Matriarch of Darkness
dark aura, nocturnal regeneration +5
9 × 3 melee (pierce) 4 × 8 ranged (fire) (magical, drains) 16 × 1 ranged (cold) (precision, poison, slows) |
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L3 Matriarch of Emptiness
magic absorber, regenerates
11 × 3 melee (pierce) (drains) 12 × 3 melee (blade) (drains) 12 × 1 ranged (secret) (magical, anti-shield) |
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L3 Matriarch of Frost
cold aura
13 × 2 melee (pierce) 10 × 3 ranged (cold) (magical, drains) |
Last updated on Wed Mar 20 04:01:51 2024.