Black Knight

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.



Special Notes: The terror skill of this unit scares enemy units next to it so they deal less damage in combat, though this only applies to units of lower or equal level.

 

Information

Advances from: Knight
Advances to:
Cost: 37
HP: 58
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: AE_mrc_equestrians_Black_Knight
Abilities: terror

Attacks (damage × count)

(image)sword
melee
18 × 2
blade
(image)flail
melee
11 × 3
impact
(image)lance
melee
28 × 1
pierce

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact40% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef420%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen330%
(icon) Fungus320%
(icon) Hills240%
(icon) Mountains20%
(icon) Sand320%
(icon) Shallow Water420%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Feb 13 01:46:16 2020.