Elementalist

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_While Elementalists aren’t exactly great combatants compared to other Sky Kingdom magi, they are quick learners, being able to become quite powerful quite quickly by choosing to learn one of the Elemental Paths. They know a few basic spells of each element, including shooting somewhat weak magical missiles, healing minor wounds with water magic, as well as some non-combat spells.#textdomain wesnoth-help

 

Information

Advances from:
Advances to: Pyromancer, Aeromancer, Hydromancer
Cost: 16
HP: 27
Moves: 5
XP: 42
Level: 1
Alignment: neutral
Id: AE_mag_Elementalist
Abilities: heals +4

Attacks (damage × count)

(image)staff
melee
6 × 1
impact
(image)missile
ranged
6 × 3
arcane
skilled

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Jul 13 01:29:45 2019.