This unit is from The Era of Magic. Its coding and art were done by inferno8.

While Elementalists aren’t exactly great combatants compared to other Sky Kingdom magi, they are quick learners, being able to become quite powerful quite quickly by choosing to learn one of the Elemental Paths. They know a few basic spells of each element, including shooting somewhat weak magical missiles, healing minor wounds with water magic, as well as some non-combat spells.

Special Notes: This unit is capable of basic healing. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.



Advances from:
Advances to: Pyromancer, Aeromancer, Hydromancer
Cost: 16
HP: 27
Moves: 5
XP: 42
Level: 1
Alignment: neutral
Id: AE_mag_Elementalist
Abilities: heals +4

Attacks (damage × count)

6 × 1
6 × 3


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:06:28 2024.