Air Elemental


This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

Air Elementals take the form of a purple cloud. It fights with the ice winds of the north that can draw the living heat from your skin, and gales of wind that slice through armor. However the magical form of the elemental is fragile, and has no defense at close range.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.



Advances from:
Advances to: Wind Spirit, Razorbird
Cost: 10
HP: 18
Moves: 8
XP: 26
Level: 0
Alignment: neutral
Id: AE_myh_Air

Attacks (damage × count)

5 × 3


(icon) blade20% (icon) pierce30%
(icon) impact20% (icon) fire0%
(icon) cold10% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 04:06:06 2024.