Sorceress

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

The mighty Aragwaith Sorceresses are gracile like wind. They can confuse their oponents by standing in front of them, seemingly defenseless; after the attacker hits, they notice their victim is behind them, ready to perform his own killing strike. On the battlefield these sorceresses are fearsome enemies; even their comrades keep an eye on them, carefully, from a safe distance. And so it happens that even the Royal orders of Wesnothian magi treat these noble lores with respect and caution.#textdomain wesnoth-help

(portrait)

Information

Advances from: Wizard
Advances to:
Cost: 68
HP: 44
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: AE_chs_aragwaith_Sorceress
Abilities: cures, heals +8, teleport

Attacks (damage × count)

(image)staff
melee
12 × 2
impact
(image)fireball
ranged
14 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Aug 17 01:31:55 2019.