This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

A clockwork marshal is a former soldier who has been chosen to lead his fellow warriors. He is fitted with clockwork devices in addition to his sword that augment his strength and speed.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.



Advances from: Soldier
Advances to: General
Cost: 34
HP: 52
Moves: 4
XP: 77
Level: 2
Alignment: neutral
Id: AE_feu_clockwork_dwarves_Marshal
Abilities: leadership

Attacks (damage × count)

(image)clockwork blade
10 × 3


(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest230%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable50%
(icon) Village150%
Last updated on Wed Mar 20 04:07:11 2024.