Count Kromire
Abstractions | |||||||||||||||||||||||||||||||||||||
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L0 Sky Shard
teleport
5 × 2 melee (cold) |
L1 Sky Crystal
teleport
6 × 3 melee (cold) |
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Celestials | |||||||||||||||||||||||||||||||||||||
L1 Acolyte
3 × 2 melee (impact) 5 × 4 ranged (fire) (magical) |
L2 Battle Wizard
9 × 2 melee (impact) 11 × 2 ranged (fire) (magical) |
L3 Sage
9 × 3 melee (impact) 12 × 3 ranged (fire) (magical) |
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L2 Mystic
6 × 2 melee (impact) 7 × 4 ranged (fire) (magical) 10 × 3 ranged (arcane) |
L3 Prophet
7 × 2 melee (impact) 10 × 4 ranged (fire) (magical) 14 × 3 ranged (arcane) |
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L1 Crusader
heals +3
4 × 4 melee (arcane) 9 × 2 melee (blade) |
L2 Divine Knight
heals +4
7 × 4 melee (arcane) 13 × 2 melee (blade) 9 × 3 melee (impact) |
L3 Divine Champion
heals +4
10 × 4 melee (arcane) 19 × 2 melee (blade) 13 × 3 melee (impact) |
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L2 Protector
heals +4
6 × 4 melee (fire) 11 × 2 melee (impact) (slows) |
L3 Holy Sentinel
heals +4
7 × 5 melee (fire) 15 × 2 melee (impact) (slows) |
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L2 Quester
heals +4
6 × 4 melee (arcane) 8 × 3 melee (blade) 10 × 2 melee (pierce) (charge) |
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L1 Legionnaire
6 × 3 melee (pierce) (first strike) |
L2 Keeper
9 × 3 melee (pierce) (first strike) |
L3 Sentinel
12 × 3 melee (pierce) (first strike) 8 × 2 ranged (pierce) |
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L1 Light Spirit
illuminates
6 × 3 ranged (arcane) |
L2 Lantern Archon
illuminates
7 × 4 ranged (arcane) |
L3 Master of Light
illuminates
10 × 4 ranged (arcane) |
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L1 Messenger
inspire
7 × 3 melee (blade) |
L2 Claimant
leadership
10 × 3 melee (blade) |
L3 Herald
leadership
14 × 3 melee (blade) |
L4 Seraph
leadership
18 × 3 melee (blade) |
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L1 Zealot
5 × 1 melee (blade) 6 × 3 ranged (blade) |
L2 Militant
5 × 2 melee (blade) 9 × 3 ranged (blade) |
L3 Sicarius
8 × 2 melee (blade) 10 × 4 ranged (blade) |
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Devlings | |||||||||||||||||||||||||||||||||||||
L1 Cursers
2 × 2 melee (impact) 8 × 2 ranged (cold) (magical) 6 × 2 ranged (arcane) (magical) |
L2 Blasphemists
4 × 3 melee (impact) 9 × 3 ranged (cold) (magical) 6 × 3 ranged (arcane) (magical) |
L3 Offenders
5 × 3 melee (impact) 10 × 4 ranged (cold) (magical) 7 × 4 ranged (arcane) (magical) |
L4 Abusers
7 × 3 melee (impact) 13 × 4 ranged (cold) (magical) 10 × 4 ranged (arcane) (magical) |
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L1 Flappers
5 × 2 melee (blade) 4 × 3 ranged (fire) |
L2 Flyers
7 × 3 melee (blade) 6 × 4 ranged (fire) |
L3 Attackers
9 × 3 melee (blade) 8 × 4 ranged (fire) |
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L1 Nailers
low upkeep
14 × 1 melee (pierce) 6 × 2 melee (impact) |
L2 Spikers
low upkeep
30 × 1 melee (pierce) 22 × 1 melee (impact) |
L3 Staplers
low upkeep
44 × 1 melee (pierce) 34 × 1 melee (impact) |
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L1 Overgrown
7 × 3 melee (impact) |
L2 Soldier
9 × 3 melee (blade) 5 × 2 ranged (pierce) |
L3 Chief
10 × 4 melee (blade) 8 × 2 ranged (pierce) |
L4 Grand Chief
13 × 4 melee (blade) 11 × 2 ranged (pierce) |
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L2 Warrior
10 × 3 melee (impact) |
L3 Hero
11 × 4 melee (impact) |
L4 Grand Hero
12 × 5 melee (impact) |
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L0 Sneak
skirmisher
4 × 2 melee (blade) (backstab) 2 × 2 ranged (blade) |
L1 Lurker
skirmisher
4 × 3 melee (blade) (backstab) 3 × 3 ranged (blade) |
L2 Little Ninja
skirmisher
7 × 3 melee (blade) (backstab) 4 × 4 ranged (blade) |
L3 Little Magican
skirmisher
8 × 3 melee (blade) (backstab) 5 × 5 ranged (blade) 6 × 3 ranged (fire) (magical) |
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Dryads | |||||||||||||||||||||||||||||||||||||
L1 Fire Sprite
4 × 1 melee (impact) 4 × 5 ranged (fire) |
L2 Flame Sprite
4 × 2 melee (impact) 5 × 6 ranged (fire) |
L3 Flame Spirit
7 × 2 melee (impact) 8 × 6 ranged (fire) |
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L1 Water Dryad
heals +4
3 × 4 melee (impact) (slows) |
L2 Water Nymph
cures, heals +8
5 × 4 melee (impact) (slows) |
L3 Water Shyde
cures, heals +8
8 × 4 melee (impact) (slows) |
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Elementals | |||||||||||||||||||||||||||||||||||||
L0 Air Elemental
5 × 3 ranged (impact) (marksman) |
L1 Razorbird
11 × 1 melee (pierce) (charge) 5 × 3 ranged (blade) |
L2 Thunderbird
14 × 1 melee (pierce) (charge) 9 × 3 ranged (blade) 12 × 2 ranged (fire) (magical) |
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L1 Wind Spirit
6 × 2 melee (blade) 9 × 2 ranged (impact) 5 × 3 ranged (cold) (marksman) |
L2 Zephyr
6 × 3 melee (blade) 14 × 2 ranged (impact) 8 × 3 ranged (cold) (marksman) |
L3 Mistral
9 × 3 melee (blade) 19 × 2 ranged (impact) 11 × 3 ranged (cold) (marksman) |
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L1 Earth Elemental
resurgence
6 × 3 melee (impact) |
L2 Rock Golem
resurgence
9 × 3 melee (impact) |
L3 Stone Titan
resurgence
13 × 3 melee (impact) |
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L1 Fire Elemental
resurgence
10 × 2 melee (fire) |
L2 Fire Wisp
resurgence
9 × 2 melee (fire) 7 × 4 ranged (fire) |
L3 Fire Ghost
resurgence
10 × 2 melee (fire) 8 × 5 ranged (fire) |
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L2 Living Furnace
resurgence
14 × 2 melee (fire) |
L3 Lava Beast
resurgence
19 × 2 melee (fire) |
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L1 Unicorn
heals +4
7 × 2 melee (pierce) (charge) |
L2 Silver Unicorn
cures, heals +8
8 × 2 melee (pierce) (charge) 6 × 3 ranged (arcane) (magical) |
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L1 Vine Beast
resurgence
5 × 4 melee (blade) 5 × 3 ranged (pierce) |
L2 Vine Tiger
resurgence, ambush
6 × 5 melee (blade) 5 × 4 ranged (pierce) |
L3 Vine Monster
resurgence, ambush
8 × 5 melee (blade) 7 × 4 ranged (pierce) 9 × 2 ranged (impact) (slows) |
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L1 Water Elemental
resurgence
6 × 3 melee (impact) 5 × 3 ranged (impact) |
L2 Ice Crab
resurgence
8 × 3 melee (pierce) 4 × 3 ranged (cold) (slows) |
L3 Ice Shell
resurgence
10 × 3 melee (pierce) 6 × 3 ranged (cold) (slows) |
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L2 Undine
resurgence
8 × 3 melee (impact) 7 × 3 ranged (impact) |
L3 Tempest Spirit
resurgence
12 × 3 melee (impact) 11 × 3 ranged (impact) |
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Gargoyles | |||||||||||||||||||||||||||||||||||||
L1 Gargoyle
dauntless
5 × 3 melee (impact) |
L2 Marlgoyle
dauntless
8 × 3 melee (impact) |
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Therian Humans | |||||||||||||||||||||||||||||||||||||
L1 Apprentice
heals +4
4 × 2 melee (impact) 9 × 2 ranged (fire) (magical) 6 × 3 ranged (cold) (magical) |
L2 Mage
6 × 2 melee (impact) 9 × 3 ranged (fire) (magical) 9 × 3 ranged (cold) (magical) |
L3 Master
9 × 2 melee (impact) 10 × 4 ranged (fire) (magical) 10 × 4 ranged (cold) (magical) |
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L2 Shaman
cures, heals +8
6 × 2 melee (impact) 10 × 2 ranged (fire) (magical) 7 × 3 ranged (cold) (magical) |
L3 Priest
cures, heals +8
7 × 2 melee (impact) 15 × 2 ranged (fire) (magical) 6 × 5 ranged (cold) (magical) |
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L1 Cat Therian
7 × 3 melee (blade) 3 × 2 ranged (impact) |
L2 Wildcat Therian
7 × 4 melee (blade) 14 × 2 melee (pierce) 4 × 3 ranged (impact) |
L3 Leopard Therian
12 × 4 melee (blade) 22 × 2 melee (pierce) 6 × 3 ranged (impact) |
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L3 Panther Therian
nightstalk
8 × 5 melee (blade) 19 × 2 melee (pierce) 7 × 3 ranged (impact) |
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L1 Falcon Therian
4 × 3 melee (blade) 3 × 2 ranged (impact) |
L2 Falcon
5 × 4 melee (blade) 4 × 3 ranged (impact) |
L3 Gyrfalcon
12 × 3 melee (blade) 6 × 3 ranged (impact) |
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L3 Peregrine Falcon
6 × 5 melee (blade) 7 × 3 ranged (impact) |
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L1 Hunter
5 × 2 melee (blade) 4 × 4 ranged (pierce) |
L2 Tracker
7 × 2 melee (blade) 6 × 4 ranged (pierce) |
L3 Ranger
7 × 3 melee (blade) (first strike) 8 × 4 ranged (pierce) (first strike) |
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L1 Monk
4 × 3 melee (impact) 6 × 3 ranged (arcane) |
L2 Aura Monk
6 × 3 melee (impact) 10 × 3 ranged (arcane) |
L3 Aura Master
9 × 3 melee (impact) 14 × 3 ranged (arcane) |
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L1 Serpent Therian
7 × 2 melee (blade) (poison) 4 × 2 ranged (impact) |
L2 Cobra
8 × 3 melee (blade) (poison) 5 × 3 ranged (impact) |
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L1 Shapeshifter
7 × 3 melee (blade) 4 × 2 ranged (impact) |
L2 Changeling
9 × 3 melee (blade) 6 × 2 ranged (impact) |
L3 Wolfling
12 × 3 melee (blade) 10 × 2 ranged (impact) |
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L1 Therian Guard
6 × 3 melee (pierce) 5 × 2 ranged (pierce) |
L2 Therian Defender
7 × 4 melee (pierce) 6 × 3 ranged (pierce) |
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Vampires | |||||||||||||||||||||||||||||||||||||
L1 Blood Apprentice
4 × 2 melee (pierce) (drains, backstab) 7 × 3 ranged (fire) (magical) 8 × 2 ranged (arcane) (magical) |
L2 Blood Manipulator
5 × 2 melee (pierce) (drains, backstab) 7 × 4 ranged (fire) (magical) 11 × 2 ranged (arcane) (magical) |
L3 Sangel
8 × 2 melee (pierce) (drains, backstab) 9 × 5 ranged (fire) (magical) 19 × 2 ranged (arcane) (magical) |
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L2 Flesh Artisan
9 × 3 melee (blade) 6 × 2 melee (pierce) (drains, backstab) 7 × 3 ranged (fire) (magical) |
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L2 Blood Hulk
regenerates, feeding
14 × 2 melee (blade) |
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L0 Bloodborn
4 × 3 melee (blade) |
L1 Fledgeling
7 × 3 melee (blade) 5 × 2 melee (pierce) (drains, backstab) |
L2 Duelist
7 × 4 melee (blade) (marksman) 5 × 3 melee (pierce) (drains, backstab, counter) |
L3 Sword Dancer
skirmisher
7 × 5 melee (blade) (marksman) 5 × 4 melee (pierce) (drains, backstab, counter) |
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L2 Noble
leadership
8 × 3 melee (blade) 6 × 2 melee (pierce) (drains, backstab, plague) |
L3 Sire
leadership
11 × 3 melee (blade) 8 × 2 melee (pierce) (drains, backstab, plague) 8 × 2 ranged (arcane) |
L4 Methusalem
leadership
15 × 3 melee (blade) 12 × 2 melee (pierce) (drains, backstab, plague) 8 × 3 ranged (arcane) |
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L1 Malborn
3 × 4 melee (blade) (poison) |
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L1 Thin Blood
6 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Half Blood
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Day Hunter
7 × 4 melee (blade) 10 × 4 ranged (pierce) (marksman) |
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L3 Twilight Walker
7 × 3 melee (blade) (poison) 9 × 3 melee (blade) 12 × 3 ranged (pierce) |
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Wargs | |||||||||||||||||||||||||||||||||||||
L1 Blackfur
4 × 3 melee (blade) (backstab) |
L2 Black Hunter
nightstalk
7 × 3 melee (blade) (backstab) |
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L1 Stalker
skirmisher
8 × 2 melee (pierce) 8 × 2 melee (impact) |
L2 Shadow Pelt
skirmisher
8 × 3 melee (pierce) 11 × 2 melee (impact) |
L3 Night Eye
skirmisher, nightstalk
11 × 3 melee (pierce) 15 × 2 melee (impact) |
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L1 Warrior Wolf
10 × 2 melee (blade) |
L2 Rabid Wolf
10 × 3 melee (pierce) 16 × 2 melee (blade) 9 × 3 melee (impact) |
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L2 Warrior Warg
11 × 3 melee (blade) |
L3 Fenrir
12 × 4 melee (blade) 15 × 3 melee (impact) |
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L3 Moon Blade
12 × 3 melee (arcane) (magical) |
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L3 Pack Leader
leadership
14 × 3 melee (blade) |
L4 Garou
leadership
17 × 3 melee (blade) |
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Windsong Humans | |||||||||||||||||||||||||||||||||||||
L1 Courier
6 × 2 melee (impact) 3 × 3 ranged (pierce) (marksman) |
L2 Emissary
11 × 2 melee (impact) 5 × 4 melee (blade) (charge) 6 × 3 ranged (pierce) (marksman) |
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L2 Reaver
dauntless
9 × 3 melee (impact) 4 × 4 ranged (pierce) (marksman) |
L3 Dreadnought
dauntless
10 × 4 melee (impact) 5 × 5 ranged (pierce) (marksman) |
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L1 Gatekeeper
5 × 4 melee (impact) (counter) |
L2 Heretic
9 × 3 melee (blade) 22 × 1 ranged (fire) |
L3 Harbinger
12 × 3 melee (blade) 8 × 3 melee (blade) (berserk) 30 × 1 ranged (fire) |
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L2 Lorekeeper
6 × 5 melee (impact) (counter) |
L3 Oathkeeper
7 × 6 melee (impact) (counter) |
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L1 Scribe
5 × 3 ranged (arcane) (magical, slows) |
L2 Savant
7 × 4 ranged (arcane) (magical, slows) |
L3 Arbiter
6 × 3 melee (blade) 9 × 4 ranged (arcane) (magical, slows) |
L4 Librarian
6 × 4 melee (blade) 10 × 5 ranged (arcane) (magical, slows) |
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L3 Rune Forger
11 × 3 ranged (blade) (poison) 9 × 4 ranged (impact) (drains) 42 × 1 ranged (pierce) |
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L1 Seeker
skirmisher
5 × 3 melee (blade) 8 × 1 ranged (fire) (magical) |
L2 Pathfinder
skirmisher
6 × 3 melee (pierce) (backstab) 5 × 4 melee (blade) 13 × 1 ranged (fire) (magical) |
L3 Farstrider
skirmisher
6 × 4 melee (pierce) (backstab) 6 × 5 melee (blade) 17 × 1 ranged (fire) (magical) |
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L2 Skyrunner
skirmisher
7 × 3 melee (blade) 9 × 2 ranged (fire) (magical) |
L3 Stormbringer
skirmisher
11 × 3 melee (blade) 15 × 2 ranged (fire) (magical) |
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L1 Weaver
heals +4
4 × 3 melee (cold) 9 × 2 ranged (pierce) |
L2 Envoy
teleport
8 × 3 melee (cold) 12 × 2 ranged (pierce) |
L3 Herald
teleport
9 × 4 melee (cold) 12 × 3 ranged (pierce) |
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L2 Prophetess
cures, heals +8, leadership
6 × 2 melee (arcane) (slows) |
L3 Ascendant
cures, heals +8, leadership, regenerates
7 × 3 melee (arcane) (slows) |
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Wolves | |||||||||||||||||||||||||||||||||||||
L0 Wolf Cub
3 × 3 melee (blade) (marksman) |
L1 Wolf
5 × 3 melee (blade) |
Last updated on Wed Mar 20 03:36:06 2024.