Wyrd

(image)

This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

Generally the stronger witches live deeper in the jungle. There they grow mushrooms to leach trees for strength to provide them with power. This makes them considerably stronger than those who have to try to catch children or steal babies but it does not make them lose their taste for blood.

 

Information

Advances from: Swamp Witch
Advances to: Sorceress
Cost: 30
HP: 38
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: AE_efm_pygmies_Wyrd
Abilities: decay, self-heal

Attacks (damage × count)

(image)knife
melee
3 × 5
blade
(image)jida
ranged
11 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef240%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen320%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp250%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Wed Mar 13 04:05:54 2024.