Sorcerer

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Sorcerers are magnificent personalities, they can invoke different curious creatures, but usually that's done in times of peace or whenever there are not distractions for that. In a fight they can cast easily 5 fireballs which is more than the conventional... also the extra fireball means their size has to be smaller than Archmage's fireballs.#textdomain wesnoth-help

(portrait)

Information

Advances from: Warlock
Advances to:
Cost: 59
HP: 62
Moves: 5
XP: 100
Level: 3
Alignment: neutral
Id: AE_mrc_oracles_Sorcerer
Abilities:

Attacks (damage × count)

(image)staff
melee
7 × 3
impact
(image)fireball
ranged
9 × 5
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire30%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Jun 22 01:12:59 2019.