Shield Guard

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

These warriors wear the old shields of their ancients. These ancients could hold the line in the great battles until the reinforcements arrived, but they paid a high price, not many survived the battle and many others died through their strong wounds. Now only the best warriors are allowed to carry these ancient shields to remind the world and to honor these brave man and their sacrifice.

Special Notes: The importance of this unit motivates friendly units next to it to defend better, taking less damage in combat, though this only applies to units of lower level. The steadiness of this unit reduces damage from some attacks, but only while defending.

 

Information

Advances from: Guard
Advances to:
Cost: 45
HP: 66
Moves: 4
XP: 150
Level: 3
Alignment: lawful
Id: AE_chs_aragwaith_Shield_Guard
Abilities: protection, steadfast

Attacks (damage × count)

(image)sword
melee
15 × 3
blade

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:05:39 2024.