Palms amid Blue Dunes
Dunefolk | |||||||||||||||||||||||||||||||||||||
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L1 Dune Burner
6 × 2 melee (fire) 7 × 3 ranged (fire) |
L2 Dune Scorcher
9 × 2 melee (fire) 9 × 3 ranged (fire) |
L3 Dune Firetrooper
9 × 3 melee (fire) 10 × 4 ranged (fire) |
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L1 Dune Herbalist
regenerates +4, heals +4
5 × 3 melee (impact) |
L2 Dune Alchemist
regenerates
11 × 3 melee (impact) 9 × 2 ranged (pierce) (poison) |
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L2 Dune Apothecary
heals +8, regenerates +4
6 × 4 melee (impact) |
L3 Dune Luminary
cures, heals +8, regenerates +4
10 × 4 melee (impact) |
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L4 Dune Paragon
15 × 4 melee (blade) (marksman) |
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L1 Dune Rider
6 × 2 melee (impact) 7 × 3 ranged (pierce) |
L2 Dune Raider
7 × 3 melee (fire) 7 × 3 ranged (pierce) |
L3 Dune Marauder
11 × 3 melee (fire) 9 × 3 ranged (pierce) |
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L2 Dune Sunderer
9 × 3 melee (impact) 6 × 3 ranged (pierce) |
L3 Dune Cataphract
14 × 3 melee (impact) 13 × 2 melee (pierce) (charge) 6 × 3 ranged (pierce) |
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L2 Dune Swiftrider
9 × 2 melee (impact) 9 × 4 ranged (pierce) |
L3 Dune Windrider
11 × 2 melee (impact) 10 × 5 ranged (pierce) |
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L1 Dune Rover
5 × 3 melee (blade) 6 × 3 ranged (pierce) |
L2 Dune Explorer
7 × 4 melee (blade) 10 × 3 ranged (pierce) |
L3 Dune Ranger
10 × 4 melee (blade) 10 × 4 ranged (pierce) |
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L1 Dune Skirmisher
skirmisher
4 × 4 melee (pierce) (first strike) 6 × 1 ranged (impact) |
L2 Dune Strider
skirmisher
6 × 4 melee (pierce) (first strike) 6 × 2 ranged (impact) (slows) |
L3 Dune Harrier
skirmisher
8 × 4 melee (pierce) (first strike) 6 × 3 ranged (impact) (slows) |
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L1 Dune Soldier
11 × 2 melee (blade) |
L2 Dune Spearguard
16 × 2 melee (pierce) (first strike) 9 × 3 melee (impact) |
L3 Dune Spearmaster
23 × 2 melee (pierce) (first strike) 14 × 3 melee (impact) |
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L2 Dune Swordsman
15 × 2 melee (blade) (marksman) |
L3 Dune Blademaster
15 × 3 melee (blade) (marksman) |
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Dwarves | |||||||||||||||||||||||||||||||||||||
L2 Dwarvish Mariner
8 × 3 melee (blade) 6 × 2 melee (pierce) (slows) 12 × 2 ranged (blade) |
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Goblins | |||||||||||||||||||||||||||||||||||||
L0 Goblin Archer
3 × 1 melee (blade) 4 × 3 ranged (pierce) |
L1 Goblin Hunter
4 × 2 melee (blade) 4 × 4 ranged (pierce) |
L2 Goblin Ranger
4 × 3 melee (blade) 5 × 5 ranged (pierce) |
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L0 Goblin Axeman
3 × 3 melee (blade) (berserk) 4 × 2 ranged (blade) |
L1 Goblin Chopper
4 × 4 melee (blade) (berserk) 6 × 2 ranged (blade) |
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L0 Goblin Shaman
heals +4
3 × 1 melee (impact) 4 × 3 ranged (cold) (magical) |
L1 Goblin Voodoo
cures, heals +8
4 × 2 melee (impact) 6 × 3 ranged (cold) (magical) |
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L0 Goblin Spearman
6 × 3 melee (pierce) 3 × 1 ranged (pierce) |
L1 Goblin Impaler
8 × 3 melee (pierce) (first strike) 5 × 1 ranged (pierce) |
L2 Goblin Prime
10 × 3 melee (pierce) (first strike) 7 × 2 ranged (pierce) |
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L1 Goblin Rouser
leadership
7 × 3 melee (pierce) |
L2 Goblin Warbanner
leadership
8 × 3 melee (pierce) |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L0 Cutter
transport
3 × 2 melee (impact) 8 × 1 ranged (pierce) (marksman) |
L1 Gunboat
transport, leadership
6 × 2 melee (impact) 4 × 3 ranged (fire) (marksman) |
L2 Barque
transport, leadership
12 × 2 melee (impact) 6 × 4 ranged (fire) (marksman) |
L3 Flagship
transport, leadership
18 × 2 melee (impact) 12 × 4 ranged (fire) (marksman) |
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L1 Longboat
transport
4 × 3 melee (impact) 6 × 3 ranged (pierce) (marksman) 8 × 1 ranged (impact) (slows) |
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L1 Sailboat
transport
6 × 2 melee (impact) 16 × 1 ranged (pierce) (marksman) |
L2 Caravel
transport
12 × 2 melee (impact) 8 × 5 ranged (pierce) (marksman) |
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L2 Carrack
transport
12 × 2 melee (impact) 32 × 1 ranged (pierce) (marksman) |
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L2 Ghost Ship
transport, nightstalk
8 × 3 melee (cold) (drains) 12 × 3 ranged (cold) (magical) |
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L2 Zeppelin
transport
8 × 2 melee (impact) 8 × 3 ranged (fire) (marksman) |
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Monsters | |||||||||||||||||||||||||||||||||||||
L1 Carnivore Plant
regenerates, ambush
6 × 3 melee (pierce) (poison, drains) 3 × 2 ranged (impact) (slows) |
L2 Fatal Tangle
regenerates, ambush
9 × 3 melee (pierce) (poison, drains) 6 × 2 ranged (impact) (slows) |
L3 Mother Weed
regenerates, ambush
9 × 4 melee (pierce) (poison, drains) 6 × 3 ranged (impact) (slows) |
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L0 Crab
5 × 2 melee (blade) 3 × 3 ranged (impact) |
L1 Overgrown Crab
8 × 2 melee (blade) 5 × 3 ranged (impact) |
L2 Giant Crab
11 × 2 melee (blade) 5 × 4 ranged (impact) |
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L0 Firewisp
3 × 3 melee (fire) 5 × 2 ranged (fire) |
L1 Fireghost
6 × 3 melee (fire) 9 × 2 ranged (fire) |
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L0 Giant Ant
antswarm, anthive
5 × 2 melee (blade) |
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L1 Giant Centipede
skirmisher
5 × 3 melee (blade) 7 × 2 ranged (fire) |
L2 Armored Centipede
skirmisher
7 × 3 melee (blade) 7 × 2 ranged (fire) |
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L2 Electric Centipede
skirmisher
6 × 3 melee (blade) 8 × 3 ranged (fire) |
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L0 Giant Rat
2 × 4 melee (blade) |
L1 Bosavi
4 × 4 melee (blade) (berserk) |
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L0 Lunar Bug
ambush
5 × 2 melee (blade) (drains) |
L1 Lunar Mantis
ambush, skirmisher
7 × 2 melee (blade) (drains) 4 × 3 melee (blade) (charge, marksman) |
L2 Lunar Ripper
ambush, skirmisher
9 × 2 melee (blade) (drains) 6 × 3 melee (blade) (charge, marksman) |
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L1 Lunar Stinkbug
ambush
6 × 2 melee (blade) (drains) 7 × 2 ranged (impact) (slows, poison) |
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L0 Tusklet
steadfast
4 × 3 melee (blade) |
L1 Tusker
steadfast
6 × 3 melee (blade) 8 × 2 melee (pierce) (charge) |
L2 Gorer
steadfast
8 × 3 melee (blade) 12 × 2 melee (pierce) (charge) |
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L1 Young Eyestalk
regenerates
5 × 2 melee (impact) 7 × 3 ranged (arcane) (drains, marksman) |
L2 Eyestalk
regenerates
7 × 2 melee (impact) 8 × 4 ranged (arcane) (drains, marksman) |
L3 Full Grown Eyestalk
regenerates
9 × 2 melee (impact) 9 × 5 ranged (arcane) (drains, marksman) |
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Nagas | |||||||||||||||||||||||||||||||||||||
L1 Naga Fighter
4 × 4 melee (blade) |
L2 Naga Stalker
submerge, nightstalk
7 × 3 melee (blade) 3 × 3 ranged (pierce) (poison) |
L3 Naga Ninja
submerge, nightstalk
9 × 3 melee (blade) 6 × 3 melee (blade) (backstab) 4 × 4 ranged (pierce) (poison) |
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L1 Naga Guardian
steadfast
7 × 2 melee (impact) |
L2 Naga Warden
steadfast
11 × 2 melee (impact) |
L3 Naga Sentinel
steadfast
15 × 2 melee (impact) |
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L1 Naga Hunter
3 × 2 melee (blade) 6 × 2 ranged (pierce) (poison) |
L2 Naga Marksman
3 × 3 melee (blade) 10 × 2 ranged (pierce) (poison, marksman) |
L3 Naga Assassin
6 × 3 melee (blade) 16 × 2 ranged (pierce) (poison, marksman) |
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Saurians | |||||||||||||||||||||||||||||||||||||
L1 Saurian Augur
heals +4
4 × 2 melee (impact) 5 × 3 ranged (cold) (magical) |
L2 Saurian Oracle
heals +4
4 × 3 melee (impact) 8 × 3 ranged (cold) (magical) |
L3 Saurian Prophet
heals +4
6 × 3 melee (impact) 11 × 3 ranged (cold) (magical) |
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L1 Saurian Skirmisher
skirmisher
4 × 4 melee (pierce) 4 × 2 ranged (pierce) |
L2 Saurian Warrior
8 × 3 melee (pierce) 11 × 2 melee (blade) 6 × 3 ranged (pierce) |
L3 Saurian Combatant
11 × 3 melee (pierce) 15 × 2 melee (blade) 8 × 3 ranged (pierce) |
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Undead | |||||||||||||||||||||||||||||||||||||
L0 Bone Monkey
submerge
7 × 2 melee (blade) 4 × 2 melee (impact) |
L1 Bone Looter
submerge, nightstalk, skirmisher
4 × 3 melee (blade) (backstab) 6 × 2 melee (impact) |
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L1 Bone Pirate
submerge
7 × 3 melee (blade) 7 × 2 melee (impact) |
L2 Bone Captain
submerge, leadership
7 × 4 melee (blade) 10 × 2 melee (impact) 12 × 1 ranged (pierce) |
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L1 Warrior Spirit
terror
3 × 4 melee (arcane) (drains) |
L2 Ancestor Spirit
terror
5 × 4 melee (arcane) (drains) 3 × 3 ranged (cold) |
L3 Forefather Spirit
terror
6 × 5 melee (arcane) (drains) 5 × 3 ranged (cold) |
Last updated on Wed Mar 20 02:46:28 2024.