Orcish Greater Impaler

(image)

Belonging to a race already small in statue Goblin runts are born smaller and weaker then most. Indeed it is a wonder that such tiny creatures can fight at all, armed as they are with any piece of pointy scrap metal found lying around. Their superiors use them for cannon fodder, hurling them into impossible situations with often surprising results.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Orcish Impaler, Orcish Rouser
Advances to: Orcish Master Impaler, Orcish Cave Dragoon
Cost: 33
HP: 42
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: SE Orcish Greater Impaler
Abilities: Hit and Run, skirmisher

Attacks (damage × count)

(image)spear
melee
11 × 3
pierce
first strike
(image)spear throw
ranged
7 × 2
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:25:13 2024.