Elvish Brighty

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The great power attained by some mystics is often dreaded by the enemies of elvenkind. After a long path of learning — often lasting their entire lifetime — these brightys of wind and storm master the natural elements, and are capable of commanding them at their will.

Needless to say, these skills could be used to destroy the elvish civilization. brightys are thus highly respected, often feared sages of their people. Power is both a gift and a curse — understanding and bearing this great responsibility is perhaps one of the last challenges that must be mastered by these mystics.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit's powers are increased by the Sylvan Essence (see this ability's <ref>dst='ability_sylvan essence' text='full description'</ref> for details).

(portrait)

Information

Advances from: Elvish Sage
Advances to: Elvish Insane Wizardress, Elvish Sprite
Cost: 77
HP: 62
Moves: 6
XP: 212
Level: 4
Alignment: neutral
Id: SE Elvish Brighty
Abilities: sylvan essence, hides, regenerate

Attacks (damage × count)

(image)faerie touch
melee
9 × 3
cold
magical
(image)astral impact
ranged
4 × 4
impact
mind raid
(image)ethereal storm
ranged
12 × 4
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef150%
(icon) Deep Water230%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:24:47 2024.