Dwarvish Marshal

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

A clockwork marshal is a former soldier who has been chosen to lead his fellow warriors. He is fitted with clockwork devices in addition to his sword that augment his strength and speed.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from: Dwarvish Fighter, Dwarvish Gryphon Rider
Advances to: Dwarvish General, Dwarvish Rune Warrior, Dwarvish Lord, Dwarvish Gas Baron, Dwarvish Commander, Dwarvish Gryphon Lord, Dwarvish Bear Dragoon
Cost: 29
HP: 52
Moves: 4
XP: 77
Level: 2
Alignment: neutral
Id: SE Dwarvish Marshal
Abilities: leadership

Attacks (damage × count)

(image)clockwork blade
melee
10 × 3
blade
marksman

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest230%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable50%
(icon) Village150%
Last updated on Wed Mar 20 03:24:40 2024.