Human Forest Mage

(image)

Over time a wood mage, having accumulated enough knowledge in the study of herbs and nature is known as a 'Forest' Mage.

These mages have the ability to heal themselves and nearby allies and can command the very essence of forests in the form of a devastating ball of fire.

Special Notes:This unit has enchanted attacks, which always have a high chance of hitting an opponent, regardless of the defensive capabilities of the opponent. This unit regenerates, which allows it to heal as though always stationed in a village. This unit is capable of rapid healing.

 

Information

Advances from: Human Chaos Invoker, Human Cultist Acolyte, Human Cunning Woman, Human Elementalist, Human Gilded Mage, Human Healer Mage, Human Mage, Human Rogue Mage, Human Shaman, Human Sister of Light, Human Thunder Mage, Human Wood Mage
Advances to: Human Mage of Nature, Human Druid, Human Arch Mage, Human Silver Mage, Human Mage of Storms, Human Mastermage, Human Master of Fire, Human Mage Dragoon, Human Grand Summoner, Human Spitfire, Human Cultist Elite
Cost: 40
HP: 38
Moves: 5
XP: 110
Level: 2
Alignment: neutral
Id: SE Human Forest Mage
Abilities: regenerates, heals +8

Attacks (damage × count)

(image)staff
melee
5 × 2
impact
(image)nature flare
ranged
6 × 5
fire
enchanted

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:25:00 2024.