Human Jouster

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Lancers are among the bravest and most feared riders in all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, faster than any of their peers. The daring tactics they employ are like a double-edged sword, for they often win either glory or a swift death. Lancers excel in hunting down infantrymen who have made the mistake of breaking formation, and in piercing defensive lines. However, they have limited use in defense.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

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Information

Advances from: Human Mounted Peasant
Advances to: Human Lancer, Human Knight, Human Dragoon, Human Lesser Lumedin, Human Bowknight, Human Linebreaker, Human Mage Rider, Human Raider, Human Rogue Knight, Human Heavy Camel Rider, Human Samurai Captain, Human Pikeman, Human Phalanx
Cost: 26
HP: 38
Moves: 9
XP: 44
Level: 1
Alignment: lawful
Id: SE Human Jouster
Abilities:

Attacks (damage × count)

(image)lance
melee
7 × 3
pierce
charge

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:25:03 2024.