Human Sun Guardian

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

The Sun Guardian is more powerful than Follower. Being so strong, he is chosen to protect the most important shrines in the Kharos country (50% reduction in spell damage).

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Human Chaos Gunner, Human Chaos Halberdier, Human Demolitionist, Human Javelineer, Human Mage of Fire, Human Phalanx, Human Pikeman, Human Protector, Human Revenger, Human Samurai Captain, Human Sun Follower
Advances to: Human Kirios, Human Tridentman
Cost: 48
HP: 68
Moves: 5
XP: 140
Level: 3
Alignment: lawful
Id: SE Human Sun Guardian
Abilities:

Attacks (damage × count)

(image)spear
melee
10 × 3
pierce
first strike
(image)fusion
ranged
8 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire50%
(icon) cold50% (icon) arcane80%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:25:10 2024.