Human Chaos Spearman

(image)

Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Human Peasant
Advances to: Human Chaos Halberdier, Human Chaos Gunner, Human Pikeman, Human Javelineer, Human Phalanx, Human Revenger, Human Swordsman, Human Sentry, Human Lancer, Human Longbowman, Human Samurai Captain, Human Vanguard, Human Sun Follower
Cost: 14
HP: 36
Moves: 5
XP: 42
Level: 1
Alignment: chaotic
Id: SE Human Chaos Spearman
Abilities:

Attacks (damage × count)

(image)spear
melee
7 × 3
pierce
first strike
(image)javelin
ranged
6 × 1
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:24:57 2024.