Elvish Count

(image)

The nobles of the elves are possessed of merit to match their standing in society. Elvish counts are the wisest and strongest of their people, and are fearsome in their command of magic.

Special Notes: The ability of this unit to inspire its allies enables adjacent units of the same side to deal more damage in combat, though this only applies to units of level 1 or 0. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Elvish Knight, Elvish Lord
Advances to: Elvish High Count
Cost: 46
HP: 55
Moves: 6
XP: 100
Level: 3
Alignment: neutral
Id: SE Elvish Count
Abilities: inspire, leadership, leadership, leadership

Attacks (damage × count)

(image)sword
melee
8 × 4
blade
(image)impale
melee
13 × 2
pierce
charge
(image)faerie fire
ranged
7 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:24:48 2024.